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Sorry, but search was the answer I got when I made a new thread on SPB and there had been one before mine, LOL. anyway, do you finally buy it?
btw, yes, SPB is a very good game. I love the strategy built right into the battle and the risk-part.
There's already a thread and article about this. Please search.
And a good graphics don't necessarily make a good game.
Looks great! how much would it cost? Any intro price?
I like the icon.
That's 3 great points, Frand. It's really weird, I don't know what he's arguing about. Ah well, time to get some Zen :)
+1 I also love showing iPhone games to my friends and girlfriend. Not to make them they accept me, but to make them accept that iPhone is...
It's dropping on the Aust AppStore chart. I hope being featured on the banner can help ZB get some deserved exposure. And while we're at it,...
So will they ever update with the latest transfer?
It's fine if that's intended to behave that way. I was just pointing it out in case it's a glitch :)
Nope. The middle part won't go completely blank. And it really depends on how wet the rope (not string) is. Rope can absorb quite some paint...
Hi Frand, it seems I could replicate spmwinkel's 'problem'. I just started the Tree of Challenge and when trying to wrap this object, this...
Oh I haven't seen that screenshot, just heard of it. It would be cool to wrap some retro items. So would it be the last tree? or would they...
What will be the objects in Tree of Nostalgia? Plants? And would it be the last tree ever added to the game, or will there still be more trees to...
$1.99? (from the youtube video)
The menu doesn't look as great as the other screenshot. Hope this game would be better than Shooter though. Also, it would be nice if you can...
Does anyone have a video of the v1.3? I'm interested to see how this app 'plays' like.
+1 +1 +1 +1 +1 That's such a smart way out, is it not? so it won't eat memory while at the same time we can still show the levels off.
Nope, my iPhone has never been jailbroken not even once :) Just a layman's guess, maybe it was because I left open too many levels (around 5)....