Multiplayer I think would be a great addition, the only problem is that I'm not seeing a clear way as to how to incorporate it. Would 2 people control their own cannons or will one player be the cannon and the other shoot the objects? I guess the best way of incorporating mp would be to have one person go and then the 2nd player go after and see who gets the higher score. btw, if you add that (which I would LOVE), please add pass-and-play.
I was thinking that each person controls one side of the cannon and you have to work together to knock balls out of the way. You would share ammo (and maybe have a little bit more) and there more be more balls falling at you. But thats just a rough idea. I think having a person drop the balls as you try and survive is a good idea. To make sure they don't just drop 10 million balls on your head you could have the dropper have money (balls) and the money recharges over time and it buys them balls and blocks. Then you could buy the balls/blocks you want and drop them. Either that or just make the balls have a cooldown time.
You know what would be cool? A secret unlockable level where you control a square cannon that shoots cubes.
Awesome idea ^ Maybe have it unlock from achievements or hide a secret button somewhere on the credits (nobody ever looks there lol)
AGWB Submitted - Test Flight Preview up now!!! We've just uploaded a version of our App Store submission to Test Flight! This version brings a huge amount of polish, and the addition of Twitter, Facebook, and Game Center integration! Thank you all for your input and feedback over these past few months—we could not have made A Game With Balls what it is today without you. Remember, we'll be continuing to put builds up on Test Flight before major updates, so everyone involved with the beta will always get the chance to play with the latest features before they go live! We look forward to seeing your Tweets, posts, and to challenge you on our sandbox leaderboards
Thanks for all your work! The games coming out this Thursday, and we have the final winners from the Beta posted in the new thread: http://forums.toucharcade.com/showthread.php?p=1855005#post1855005 Comment and send me a pm to claim your reward!
Sweet finally back from vacation and i won i am for sure buying this game (my brother has been jealous of me having it for a while).
Hey! I know this game! its from a Flash game called Red! But you made it look much prettier though! I hope you changed up the gameplay
Our game was actually developed independently from Red! We were unaware of it's existence until we were beta-testing when a tester on IRC noted the similarity. However, outside of the cannon and bullet mechanics and the simple aesthetic of the classic teme, the games are actually very different. The fundamental idea behined AGWB is calm and control amidst chaos. As difficulty ramps up, it's important to carefully control your fire. Each object in A Game With Balls has its own properties which the player must learn about and react to. Some objects stick together, some pass through each other, and others change behavior when they're hit by a bullet or other objects. We'd love for you to try AGWB out and let us know what you think!