Universal A Long Way Home Director's Cut (by Jonathan Mulcahy)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 15, 2011.

  1. Sanuku

    Sanuku Well-Known Member

  2. Accessorygeeks

    Accessorygeeks Active Member

    Mar 25, 2011
    41
    0
    0
    nice

    Very nice!
     
  3. Grimstone82

    Grimstone82 Well-Known Member

    Jan 3, 2011
    594
    0
    0
    Northbrook, IL
    This is definitely an awesome game. Patience is key with it, I have drifted off into space many times trying to rush through a level. Excellent job, dev.
     
  4. jonmulcahy

    jonmulcahy Well-Known Member

    I glad everyone likes it. If you have a moment, please leave a review in the app store.

    This morning I finished adjusting the "drift zones" every level. Previously if you got with 10pixels of the border it triggered the event. I moved those zones offscreen.

    Still looking at a few more bugs, and then I'll be submitting 1.1.
     
  5. nao

    nao Well-Known Member

    Jan 26, 2010
    365
    0
    16
    I see you have a lot of inspiration from flight control (menus) which is a good thing, and I too am loving the gameplay so far. At level 52 now. Good job!
     
  6. jonmulcahy

    jonmulcahy Well-Known Member

    I'm glad you're loving it. Tell your friends!

    I just uploaded version 1.1. It tweaks the 'drift zones' on the edge of the screen, previously if you go 10px from the edge it triggered. I moved them off screen.

    I also tweaked the asteroid belts to better represent the danger zones.

    Hopefully it's a quick review :)
     
  7. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
    0
    36
    World, now Belgium
    I hope this will fix the wrong drifting. I am getting fristated to land on an asteroid just o be told I am drfting away. It reduces the fun :(
     
  8. jonmulcahy

    jonmulcahy Well-Known Member

    yes it will. if you can let me know what level you are having trouble with i can confirm
     
  9. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
    0
    36
    World, now Belgium
    It is 2.10 the asteroid at the bottom right corner is a pain!

    Btw why do u hate the night??? :D
     
  10. jonmulcahy

    jonmulcahy Well-Known Member

     
  11. jonmulcahy

    jonmulcahy Well-Known Member

  12. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
    0
    36
    World, now Belgium
    I quite like it and I think you have potential to extend it. It is the perfect Space Odyssey 2001 generation game!
     
  13. jonmulcahy

    jonmulcahy Well-Known Member

    Started work on an iPhone version this morning.
     
  14. powersurge

    powersurge Well-Known Member

    Mar 26, 2009
    352
    0
    0
    Pensacola, FL
    Love the music and art style but I do have one complaint. I'm on the 3rd galaxy and I keep dying for no reason other than "bogged down". On one stage I only have a few seconds before it restarts. Even if I nail my jump perfectly in a hurry I can't seem to beat the "clock". Is this intended or a bug?
     
  15. jonmulcahy

    jonmulcahy Well-Known Member

    in stage 3, you can only make 5 jumps before you get bogged down, the 6th jump will "bog you down" and reset the level.

    is that what is happening? or something else?
     
  16. powersurge

    powersurge Well-Known Member

    Mar 26, 2009
    352
    0
    0
    Pensacola, FL
    Ah thats it I was going nuts trying to figure out how to do it faster thinking there was a hidden timer rather than a jump limit.
     
  17. cherdman

    cherdman Well-Known Member

    Sep 11, 2010
    459
    0
    0
    The dude's grunting during a jump really breaks the atmosphere. It gets on my nerves quite a bit, unfortunately.
     
  18. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
    0
    36
    World, now Belgium
    I think I tend to agree here
     
  19. jonmulcahy

    jonmulcahy Well-Known Member

Share This Page