A plea to developers, WITH POLL!

Discussion in 'General Game Discussion and Questions' started by araczynski, Oct 8, 2009.

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Should games have God modes at the 'cost' of no achievements/points.

  1. YES

    34 vote(s)
    54.0%
  2. NO

    29 vote(s)
    46.0%
  1. Derek800

    Derek800 Well-Known Member

    Jul 13, 2009
    133
    0
    0
    First of all your argument makes no sense because if you think about it any new public buildings that are built have to be Ada compliant, so some of them will have ramps. Now for someone that is able to walk it is likely easier to take the steps but the ramp is there for anyone that needs it. The same goes for cheat codes, it shouldn't be a problem for anyone if they are included in a game, because if you don't like or need them then simply don't use them. Now I don't use cheat codes often but for some games it might be nice to have the option. I think it is ridiculous to say someone should buy childrens games instead just because they would like cheat codes included in games. But I guess I can't expect anything intelligent to come from someone with the username "bonerswild."
     
  2. brof

    brof Well-Known Member

    Jan 14, 2009
    262
    0
    0
    Software Architect
    Stuttgart, Germany
    I share araczynski's opinion, too. Give me a valid option to skip difficult passages in a game (maybe the game is not well balanced), so that I can play the rest of the game.

    A fast forward button (hint: Nintendo Demo-Play is coming). If Big N is doing it, then other dev's will follow.

    So, that's why include kind of a demo play/fast forward option in my game... I want the players to see the end of the game...

    cheers,
     

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