Avoid ZX Have you ever wondered how Avoid - Sensory Overload would look on a ZX Spectrum? Here is the answer!Avoid ZX i… $0.99 Buy Now Watch Media DetailsHave you ever wondered how Avoid - Sensory Overload would look on a ZX Spectrum? Here is the answer!Avoid ZX is a fast-paced arcade game where you have to avoid obstacles with your vehicle, trying to survive as long as you can. Find multipliers and power ups to help you last long enough to beat your top score. Compete on the online leaderboards and be the ultimate master avoider.Everything from the 1-bit soundtrack to the retro graphics has been made to have a ZX Spectrum feel.Features:- Fast arcade game, easy to learn but difficult to master- Randomly generated patterns- 1-bit soundtrack and retro graphics.- GameCenter leaderboards and achievements- Everything is in the style of the old ZX Spectrum Information Seller: Genre:Action, Arcade Release:Oct 28, 2014 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Disco Driscoll Well-Known Member Jan 10, 2012 54 0 0 #2 Disco Driscoll, Mar 2, 2015 Love it! AxBattler Well-Known Member May 8, 2012 85 0 0 Programmer at 48h Studio Italy #3 AxBattler, Mar 2, 2015 Hey, thanks! retrogamOR Well-Known Member Aug 4, 2013 167 0 0 #4 retrogamOR, Mar 2, 2015 Yep,cracking little game.Although i keep expecting to see attribute clash! AxBattler Well-Known Member May 8, 2012 85 0 0 Programmer at 48h Studio Italy #5 AxBattler, Mar 2, 2015 Last edited: Mar 2, 2015 We actually had that in the first version, but it was cut out from the mobile port to improve performances on older devices. Yeah I know, talking about performance for a game so simple can seem weird, but attribute clash is surprisingly "hard" to emulate on today's engines You can see it at work on the web demo available on our website: http://www.48hstudio.com/g_avoidzx.php (Note: it's only playable from a desktop browser). The iOS version has the difficulty selector and achievements/leaderboards, so I'd say it's still the better version. I'm glad you're having fun with it! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
We actually had that in the first version, but it was cut out from the mobile port to improve performances on older devices. Yeah I know, talking about performance for a game so simple can seem weird, but attribute clash is surprisingly "hard" to emulate on today's engines You can see it at work on the web demo available on our website: http://www.48hstudio.com/g_avoidzx.php (Note: it's only playable from a desktop browser). The iOS version has the difficulty selector and achievements/leaderboards, so I'd say it's still the better version. I'm glad you're having fun with it!