Update #28 - Environment details - river Hi there This week was mainly about bugfixing and environment details. Weve added river and its neighbourhood: waterfall, watermill and others. Take a look and leave here your feedback pls River and neighbourhood Waterfall Watermill
Right - and there's nothing wrong with using more than just one big block to represent items Everything else looks really awesome and detailed by using many smaller blocks, so personally I thought it would've looked like too big of a short cut to have the crops looks like a low-detailed single block... REALLY impressed with the latest environmental updates - that river/waterfall, especially! Will everyone have the same features on their farm...?
Don't worry. We will do it as best as possible. It's very important part of game for us. That's why we ask everyone's opinion since a couple of months. We have to select one, unified style and the B option gives us more graphic possibilities. We hope that everyone will be satisfied with our choice Thanks for your suggestions! Thanks. Every player will have the same map and initial set of parameters.
Update #29 - Train, new animal animations and bonus! It’s been a while since we posted here but we are overworked too much last time. We are hope you will like our new features and graphics Train First of all, we have new train station and a train with a new locomotive and wagons. What is it used for? A player is able to load a train cargo at the further stage of game. It will take a lot of time to complete it but reward is worth of doing it Train arriving Full size GIF. Train leaving Full size GIF. Poo Animals can make a poo like in a real world. Just take a look on this sweet gif ^^ New animals animations We would like to introduce to you complete new chicken model and refreshed cow model. They’re cute, aren’t they? Relaxed working chicken animation Cow models Old train station render Full resolution Stay tuned! We will reveal a game logo and official game trailer next week!
Your progress is amazing, so much work in this project I'm gonna buy an ipad to enjoy this game on a bigger screen and play with the voxel animals
Two days to reveal Blocky Farm logo and 30th episode of a game devlog! Stay tuned, keep finger crossed
Update #30 - Official Blocky Farm logo! Hi all! Today we have something special for you and for us too! We were waiting for this so long... *drums* Ladies and gentlemen! We are pleased to reveal official Blocky Farm logo! Tell us what do you think, do you love it?! We would also like to invite you to our stand at Digital Dragons conference at 16-17th May in Kraków, Poland. You will be able to play our game by the first time! See you!
Update #31 - Digital Dragons conference summary Hello! As you know, we were showing Blocky Farm for the first time at Digital Dragons. Conference took place at 16-17th May in Kraków. Let me sum up these two great days Our stand has been visited by many people during these two days. We were really surprised that press and media liked our game. We have great contacts with really big polish mobile games sites. We've got a lot of positive and really helpful feedback. Now we can really see what people liked and what they just didn’t see. We are really happy with these two days even if our game is in pre-alpha stage. It gave us a lot of motivation and knowledge Here you have a photo story 1) Preparations #1: First of all, we printed a lot of Blocky Farm leaflets. 2) Preparations #2: Secondly, we 3D printed our game models. 3) The journey to Kraków. We were still fixing bugs 4) Final look of our stand 5) On the road to afterparty - beautiful Wawel Castle
Android Version? Will this game be released on android or iOS only? I would like to give it a try, but I only got an android phone.
Highly likely Blocky Farm will be released firstly on iOS and for Android 2-4 weeks after. We didn't discussed it more, but the game will of course be available on Android phones too.
Update #32 - New tractor steering system, watering trees, river interactions & Cat! Hello all! This week we were working on completely new Tractor driving model and some environment interactions. Moreover we have a completely new cat 8) So first of all. Our tractor has now four separate wheels and 100%- physical - suspension. Thanks to that, steering system is super realistic now. Secondly, player is able to drive through a river. So just take a look on this great water splash Staying to the water topic, watering trees is an obligatory process to start producing apples. On the other hand, watering fields is optional. Player can boost plants growth. And at last but not least, please meet our completely new cat. You can help us to choose the best name for him/her. Do you have any ideas? And bonus: Our sleepyhead animation :3 We hope you like new features and stay tuned - next devlog episode is coming next Friday!