Thanks for joining the survey! Much appreciated and very helpful, please forward it to your friends as well you know that play Bike Baron, thanks!
Sorry, I guess I missed it. There ARE 79 pages talking about this fantastic game! Looking forward to it, and the next update!
Here the NEW PERSONAL RECORDS!! Right now...I will take a break, I don´t see where I can improve my times, so waiting for new updates!! EASY LEVELS 1.-BABY I:------------------------------------9.733 2.-BABY II:----------------------------------12.579 3.-BABY III:---------------------------------12.478 4.-SPINNING AROUND:----------------------9.781 5.-POPCORNIA I:---------------------------16.748 6.-CANDLE HOLDER:-----------------------16.079 7.-JOKER CAT I:----------------------------17.244 8.-POPCORNIA II:---------------------------13.713 9.-PUMPKIN ACADEMY:----------------------21.354 10.-STAIRWAY:------------------------------16.976 11.-GRANNIES:------------------------------13.819 12.-ROLLERCOASTER:-----------------------24.555 13.-HALLOWEEN ROAD:---------------------26.889 14.-BOWTIE-WARRIOR:---------------------12.944 15.-FREE FALL:------------------------------16.348 16.-NIGHT OUT, RAGE IN:-------------------20.211 17.-JOKER BARON I:------------------------15.413 MEDIUM LEVELS 1.-MARATHON:------------------------------18.145 2.-STRIPES:----------------------------------19.225 3.-FALLING BRIDGE:-------------------------22.480 4.-GENTLE HILLS:----------------------------14.318 5.-MESSERSCHMITT ALPS:-------------------26.243 6.-TUBE LOOP:-------------------------------16.815 7.-PUMPKIN YARD:---------------------------26.109 8.-JOKER CAT II:-----------------------------12.493 9.-TEMPLE RUINS:----------------------------19.412 10.-FISHY BUSINESS:------------------------14.489 11.-DINOSMASH:-----------------------------15.988 12.-CITY MAYHEM:----------------------------28.902 13.-UP!:---------------------------------------12.389 14.-PUMPSHROOMS:--------------------------18.354 15.-HELL LOOP:-------------------------------17.654 16.-TRICK OR WALL:--------------------------20.753 17.-PUSH:-------------------------------------16.083 18.-JOKER BARON II:--------------------------19.417 HARD LEVELS 1.-WINTER 1901:------------------------------13.942 2.-SEESAW WORLD:---------------------------12.850 3.-SPIKED WIZARD:----------------------------17.694 4.-COIN BLAST:----------------------------------9.650 5.-KIMMO´S LAIR:------------------------------19.657 6.-JOKER CAT III:-------------------------------34.258 7.-CARE-FULL OF BEARS:----------------------19.486 8.-FATHER VLADIMIR:--------------------------29.279 9.-CATTUBE.DOG:------------------------------18.958 10.-SAWBONES:--------------------------------20.359 11.-BOMBKIN GRAVITY:-------------------------18.589 12.-BOMBLOSIUM:------------------------------20.822 13.-BEND OVER:--------------------------------17.525 14.-JOKER BARON III:---------------------------26.699 EXTREME LEVELS 1.-KING'S CASTLE:------------------------------16.417 2.-DRAGON'S TEETH:----------------------------46.259 3.-JOKER BARON IV:---------------------------1.20.726
Puzzly climby level for people who like puzzles and climbing New level I made: "Grenade Guts" AWDK Here is a level which experiments with using the pumpkin grenades to move around. I also wanted to incorporate the classic action platformer convention of showing the player the top of a big pit and the making them solve their way back out from the bottom, and use that as framework for a truly epic level. If you time the opening explosion correctly you will see all the way to the top of the track. Good luck! List of explosions: -Two-pumpkin super-booster! -Pocket socket booster -Climb over pumpkin -Sideways jump -Flip booster -Pumpkin prison guard -Freedom basket! PS tech issues: unfortunately when you stack a track upward it leads to slowness. I removed 100s of decorative items and the end result looks a bit spare, and still runs slow at the bottom of the track (. This is on an iPad 2 so folks on other devices, may have issues. Should run great on top of track and that is where my favorite puzzle is. I hope a later update to BB adds more vertical fading or whatever. *edit: fixed level letter code
Very cool and very hard level! There is also going to be performance improvement for levels with many objects, especially with many barrels in the next update! This will speed up your level as well and hopefully allow you to make more complicated/beautiful levels
Sweet! Just finished a level and it'll appreciate the better performance: Liftoff! - AW2M (tap on the link from an iOS device to go straight to the level) Constructive criticism is very welcome, so bring it on me! It's rated Extreme btw, so don't be expecting anything easy
Lean back, then when your head is about to hit the back, accelerate so your front wheel goes onto the roof.
I have figured that much out, but my head always hits the floor when I drop through the hole at the other end. I cannot figure out how to drop through!
Once you get close to the hole start leaning forward (instead of backward) and that will help you drop out of the hole without hitting the back of the head. Hope that helps!
In the next update we're adding lots of easy levels and making all the existing levels in the game easier when played with Domovoi. We do that by adding yellow extra checkpoints that only Domovoi can see. This will affect the times you can get in the levels so naturally Domovoi also gets his own separate "campaign" & leaderboards. The hardcore experience is still available as usual if you play as Baron. In addition to easy stuff there's some hard and extreme levels in the update too! (Just in case somebody asks: Domovoi is not IAP character)