I brought Aralon, it's fine and as an iphone game, it's quite good, but it has the same pattern as morrowind games out there but with lesser graphic and details, which is understandable for the later part. I would give it a four out of five personally, as good as the game is, the concept is almost just an import from morrowind game with no spin off being on the iphone's with it's touch interactivity. However at 99c, it's a must for RPG gamers who would love to explore and spend a lot of time in a game like this. Rimelands, which has a nice character development and combat system in rolling dice, however the shame is that the world design, dungeon design is rather lacking, the story and art are also something I can NOT relate to personally. I would give it a three out of five and would recommend people to try the free demo before you decide rather to buy it. I would say it's not my cup of tea and I would rather play Aralon a bit more, may be start a different class than to buy Rimelands even at 99c. Just my view, hope this helps someone.
Buy Aralon while it's on sale, and just don't download it until you have space. Pick up Rimelands next, because Ravensword isn't actually on sale at the moment. Edit: Ravensword is finally on sale, so the answer to your question is: buy everything. ^_^
Nah don't enjoy RPGs that much so don't wanna waste mb on Aralon so which one. Ravensword vs Rimelands.
Ravensword could be described as an earlier version of Aralon in terms of mechanics and graphics, so you'd probably like that even less. Go for Rimelands, in that case.
Bought Aralon on a previous sale, comments about Rimelands? Read a comment that the game is turn-based?
It's a decent enough game, but a serious step down from Aralon as it's an older game, but it was quite impressive when it came out!
It's vaguely reminiscent of Arcanum, in that it is steampunk fantasy with elements of Fallout, but more heavily influenced by even older RPGs and adventures (for example, movement is four-directional: NE,SE,SW,NW). The game lets you roam around its isometric tile-based world freely until an enemy wanders into sight, at which point the turn-based combat system comes into play, complete with range checks for guns, line of sight, etc. There are NPCs, quests, crafting, three skill trees with active and passive talents, hidden treasures, dice mechanics including mana-assisted rerolls, etc. It's worth picking up.
If you like Aralon, it's probably worth picking up Ravensword as well at its $1 sale price, even though it is not as impressive. If you end up disliking it, you're not out by much.
Just bought all three. Ran beautifully. Well, almost. Aralon crashed after the intro on my iPod 2G, but going back in and it loads from where it left off. Beyond that, the games all ran pretty smoothly even on iPod 2G. There is just one little thing that bugs me, Aralon is suppose to be a "step up" from Ravensword, but Ravensword has higher resolution and sharper textures while on Aralon I get almost no texture (only very very blurry textures/almost vertex color lit mesh on very low resolution mesh). I can't even make out the face from the character creation screen. Is this a bug?