Hi everyone, I haven't posted for a while, because I've been busy working on our newest game, Fatty Fight, since 2020. I'm happy to show it to you. It's a competitive game with a primary focus on the match-3 combo mechanics, battlefield tactics, and special hero skills. There is no base to build, mansion to fix, or thousands of unattainable levels to complete. Just pure matching and fighting. And it's not pay to win. In Fatty Fight, the world of Cakery offers abundant supply of sweets and cakes, and that's why everyone got fat. But being fat does not make you slow and clumsy. The heavier and curvier you get, the stronger and more agile you become. This is why, out of pure curiosity about who the strongest among the fatties is, the Imperial Tournaments were organized. The strongest warrior sits on the Cake Throne and becomes the empire ruler. The gameplay rests on three pillars: Board matching with a combo mechanic The match-3 combo mechanic allows players to make multiple changes to the board in a single move until the timer finishes. Players get greater matching freedom and additional strategic opportunities to defeat their opponent. Battlefield tactics Players may use the weaknesses and strengths of each Hero Class by choosing which hero to charge during their move to gain an advantage on the battlefield. Special hero skills Each hero in the game possesses their own unique skill, which may help players turn the tides of a lost battle or achieve a great victory. I hope that you like what we've been up to. We are in the final, polishing stage of the game's development and plan to finalize it in July. There is a lot more info on the official website. https://fattyfight.com/ Preorder available at https://apps.apple.com/us/app/fatty-fight/id1366149876 and https://play.google.com/store/apps/details?id=com.nosixfive.chaos
Fatty Fight is now available on the App Store. https://apps.apple.com/us/app/fatty-fight/id1366149876 https://toucharcade.com/community/threads/fatty-fight-by-no-six-five.431279/