Universal Fist of Fury - pixel arts & martial arts (by Happymagenta)

Discussion in 'Upcoming iOS Games' started by Happybyte, Sep 16, 2014.

  1. Happybyte

    Happybyte Well-Known Member
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    Mar 1, 2011
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    Thanks you, Noah :) Do you also want a promo code?

    Sent codes to you guys :)

    Got some more.

    But will only send them tomorrow as now I'm falling asleep :)
     
  2. Happybyte

    Happybyte Well-Known Member
    Patreon Silver

    Mar 1, 2011
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    One question though.

    I wanted the team to add an extra leveling into it.

    But due to time constrainst and the simplicity of the game it was cut from the initial game version.

    My thought would be to allow heroes level up so that each level would give more "fury" per hit to fill the "super hit" energy. This way investing into training a specific hero would result in higher score (as hero would be able to perform super hits more frequently). Also, heroes to unlock would already be a higher level so it would be more interesting to unlock them as well instead of leveling only one hero.

    What do you think about this some extra leveling?
     
  3. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
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    I came here to kick ass and chew bubble gum I'm ou
    Sounds like a great idea
     
  4. miroa

    miroa Well-Known Member

    May 22, 2013
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    That is a great idea and would add more punch to this high score chase dynamic.
     
  5. SonixManix

    SonixManix Well-Known Member

    Nov 21, 2013
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    This looks great. I would enjoy a code if you had a spare.
     
  6. pandaryll

    pandaryll Member

    Aug 22, 2013
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    Game Designer
    Quezon City
    This looks like a really fun game! Reminds me of one finger death punch!
     
  7. Based Xatu

    Based Xatu Well-Known Member

    Aug 27, 2013
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    This is being released soon?
     
  8. djstout

    djstout Well-Known Member

    Jul 21, 2011
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    Sportscaster & football (soccer) coach
    Taiwan & Japan
    Thank Dev for the promo code! I played it for a little while and enjoyed it, it's very easy and fun, unfortunately I am so bad at it, I don't think I'll ever be able to play with that kitten, 100 seems like a mountain. Good little game, perfect for those chasing high score
     
  9. Mark DeNardo

    Mark DeNardo Well-Known Member

    May 4, 2011
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    Sound Wizard
    Brooklyn, NY
    I would like to try this game as well. May I please have a code?
     
  10. noah0706

    noah0706 Well-Known Member

    Jan 16, 2014
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    A mowing business
    Kannapolis, NC
    Yes please! :)
     
  11. Happybyte

    Happybyte Well-Known Member
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    Mar 1, 2011
    605
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    Tuesday, next week =)

    P.S. Sending out more codes as soon as I get to my desktop.
     
  12. Zto12_pR

    Zto12_pR New Member

    Sep 16, 2014
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    Looking forward to this game, looks fun.
     
  13. Mark DeNardo

    Mark DeNardo Well-Known Member

    May 4, 2011
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    Sound Wizard
    Brooklyn, NY
    Many thanks. Impressions coming...
     
  14. mlgmarco

    mlgmarco Member

    Jun 30, 2014
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    Thanks for the code!! :D
    I really love the game. Every free time, i always end up reaching for my phone and playing this game. Awesome game! But ive seen so many games like this (the high scoring game) have rose to the top of the charts then maybe after 2 months or so, people slowly lose interest. Maybe implement other enemies that do somethingg different or i dont know. Btw, only my opinion. :D

    But IM SURE THIS GAME WILL DO GREAT!! Cant even stop playing this. Hahaha. My highscore is currently only 53. HAHAHA.

    THANKS AGAIN! :D
     
  15. Happybyte

    Happybyte Well-Known Member
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    Mar 1, 2011
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    Thanks for sharing your impressions =)

    Sent out a few more.

    Still got codes - PM or ask here in the thread if you wish some.
     
  16. Happybyte

    Happybyte Well-Known Member
    Patreon Silver

    Mar 1, 2011
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    Yep =)

    Mine to date is 144.

    Tema's, the lead game artist's, is ~250 on iPhone and about ~350 on iPad. I guess it's a bit easier on iPad as you see more and enemies doesn't hide under fingers.
     
  17. Happybyte

    Happybyte Well-Known Member
    Patreon Silver

    Mar 1, 2011
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    2 months or so lifespan for a little game like that is OK with us.

    We got a couple of new developers and artists joined our team and those little projects are what we do to master and improve their skills before joining their forces with the core development team to work on more deep and somewhat bigger scale games – although core developers from time to time also take part in those little games aside from some bigger ones.

    So, in the next year you’ll see about a dozen or two more of little games from us (mostly free with premium upgrade) that we also utilize to test different gameplay schemes and other little-big things – yet each game, as might see, will be done with a top-notch quality and our cute art.

    It took us a year and a half to make Pilot’s Path and over a year to make John/Joan, but we are improving to faster production cycles.

    So, the main goal by now is to deliver the full version Joan somewhat in November and to master skills of the team so we would be able to work faster – then, when we feel ready we’ll get our hand on bigger ideas we’d love to work on – probably a deep story driven open word RPG and many other bigger games.
     
  18. Happybyte

    Happybyte Well-Known Member
    Patreon Silver

    Mar 1, 2011
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    P.S. We'll definitely be upgrading this and other little games as well based on user feedback and on things we weren't able to implement on release times due to time limits.
     
  19. Happybyte

    Happybyte Well-Known Member
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    Mar 1, 2011
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    Got a few more codes to share. PM me for code now if you want one. In about a few hours I'm starting a fresh reinstall of my Macs, so will be unable to share more codes for about a day or two. :)
     
  20. Happybyte

    Happybyte Well-Known Member
    Patreon Silver

    Mar 1, 2011
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    The latest news before I format my hard drive:

    Apple has approved iOS 8 update of the game.

    When it's out on 23rd it will natively support iPhone 6 and iPhone 6 Plus screen resolutions.
     

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