Hi, You just sounded a little harsh when the game has not even been released yet. No big deal really. David
Lol; to be honest were not really in competition with Low Grav/ Speedforge any more than ridge racer is in competition with Grand Turismo... The only difference is that within the futureistic racing genre everyone has stuck quite rigidly to the same control "feel" so thats all people seem to see "futuristic racers" as... We really wanted to have the control a bit different and therefore tried to adapt it (as mentioned before); more to suit a ridge racer style player. Thanks for all the comments tho guys ! Once it's been released I'd love to hear your feedback (good and bad) in order to make the update for it as good for you guys as possible !
I'm kinda on the edge about this one... The game seems ok but the difficulty curve is pointless(1st level is a breeze, second is impossible to come first) also, Instead of restarting from the last nonexistent check point when you fall off an edge, you have to restart the whole race. The handling is really fun but since I'm so bad, I keep on hitting the Walls. This is a fun pure arcade racer though, and it is in my opinion worth the price. More ships and planes would be welcome in an update( and Bluetooth multiplayer if there isn't already)