General Apple Arcade Discussion

Discussion in 'Apple Arcade' started by Boardumb, Sep 18, 2019.

  1. Jerutix

    Jerutix Well-Known Member

    Nov 3, 2009
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    I'm sure we won't get to know all the specifics, but I'm really looking forward to finding out how profitable this is for the devs. It seems like a lot of these games could stand on their own for $2-$5+ in the ecosystem as it is.
     
  2. Tinybop

    Tinybop New Member

    Sep 18, 2019
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    FYI our company name is Tinybop not Tinybob. Our Arcade Game "Things That Go Bump" will be out in a few weeks.
     
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  3. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Yeh I wonder how profitable it’ll be for the devs, I hope it is profitable for them as so far it seems really good.

    I do wonder how it will work if games ever come off arcade or if you stop paying? Do you keep the games you got already or aware they blocked or you have to purchase the game?
     
  4. Mike Kurrle

    Mike Kurrle Active Member

    Sep 18, 2019
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    Do you guys know if Apple Arcade is launching on MacOS and Apple TV on Thursday too?
     
  5. Mike Kurrle

    Mike Kurrle Active Member

    Sep 18, 2019
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    Do you guys have any teasers/trailers? I would love to see what you guys are working on. Thanks
     
  6. Dailon80

    Dailon80 Well-Known Member

    Nov 10, 2014
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    Didn’t know if this had been mentioned but with ios13 beta and ios13 itself you can now Bluetooth any PS4 and Xbox one controller to work with your Apple phone. I’ve tested and it works on all the Apple Arcade games that I have played except Cat Quest II and Dear Reader. I have both
    but prefer my PS4 controller which seems to connect easier and faster.
    I’m very impressed so far with the games they have available.
     
  7. Tinybop

    Tinybop New Member

    Sep 18, 2019
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    Very soon! Stay tuned. We'll post here. :)
     
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  8. Boardumb

    Boardumb Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 14, 2009
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    Fixed your name btw, sorry about that :)
     
  9. agreen437

    agreen437 Well-Known Member

    Jun 12, 2014
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    iPad os comes out with iOS 13.1 ?
     
  10. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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  11. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
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    So IOS 13 is for Ipad tomorrow, and IOS 13.1 is on 30 september for IpadOS, so I can play on my Ipad tomorrow your saying, god let this be true he he.
     
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  12. Dailon80

    Dailon80 Well-Known Member

    Nov 10, 2014
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    Cardpocalypse,
    These just dropped Sonic Racing, Hyperbrawl Tournament, battlesky brigade, possessions, fledgling heroes
     
  13. GamingUnicorn

    GamingUnicorn Member

    Sep 18, 2019
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    I believe those platforms launch on September 30.
     
  14. yankeeblue000

    yankeeblue000 Well-Known Member

    Aug 29, 2016
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    Does anyone know if 13 dropped today because I’ve gone into settings and it shows that I’m up to date on 12.4 but no 13 option and do I need a card on file to pay for Apple Arcade or can I just add the money?
     
  15. aconfusedkender

    aconfusedkender Well-Known Member

    Sep 28, 2012
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    I think it drops sometime around 10 or 11 CST here. Some randomness like that. Don’t quote me though.
     
  16. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Been looking up that, apparently its about 10am West Coast time so thats 6pm GMT or just before. Sure in past years its been about 5pm GMT (ish)

    I'm counting down the hours ! Cant wait for this and also Watch os5
     
  17. aconfusedkender

    aconfusedkender Well-Known Member

    Sep 28, 2012
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    One other thing...

    Maybe it’s stated somewhere but how does the whole Arcade pay structure work for the developers. I thought I saw somewhere that Apple gives the devs money up front? Do the devs get a cut of each sub thereafter? How is it profitable for all parties involved? I mean I understand that Apple is a juggernaut and I’m sure millions of subs means a lot of money but I’m curious if the “bigger” devs get a bigger cut than the small indie devs that are signing on?

    Just a few random questions from a gamer not a developer. I couldn’t attempt to code a mouse trap.
     
  18. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Some places have said that Apple spent loads getting these companies to make games so i'm sure they got a decent upfront payment for this big launch. Wonder what the metrics are, maybe it depends on how many times a game is downloaded or something

    I'm sure there'll be some users waiting for a price drop in the monthly fee as thats the type of people they are ;)

    Seriously though this is a great idea, freemium really ruined mobile gaming for me and people moaning about a $2 wanting a price drop. Already people have mentioned this price. Its $5 for quality premium games, so many games out there if you hit gold on just a handful its paid for itself

    Only worrying thing is the copycats. That other company buying up older games (Such as Crescent Moon games) will apparently charge $10 a month, think thats too much. To be fair i have most of the games theyre buying up already

    Happy to pay for this and also Gamesclub when thats launched as then i can have those old classics back which i lost in the app-pocalypse
     
  19. yankeeblue000

    yankeeblue000 Well-Known Member

    Aug 29, 2016
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    Ok Thanx What about paying for Apple Arcade? Can I just add money?
     
  20. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Its subscription based so you pay $5 a month, presume you can stop whenever you want

    First month free, then $5. I cant wait to start playing these games

    Reckon you can just stop the subscription when you want just like other games
     

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