Godfire IAP Debate and Discussion - Can a game have IAP and still be labeled premium?

Discussion in 'General Game Discussion and Questions' started by chief78, Jun 18, 2014.

  1. worldcitizen1919

    worldcitizen1919 Well-Known Member

    Jun 27, 2012
    1,615
    0
    36
    I've already written to the dev. I just told him I paid a premium price and expected to get everything - the full game, but parts of the game are under lock and key under IAP. Ok for freemium but not for the $8.99 I paid. The game undoubtedly would be more enjoyable with those IAP's but you have to cough up more $$ to get them.
     
  2. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
    3
    38
    The Work-At-Home Guy
    Philippines
    The weapons and armor all seem available in-game. As for perks, some of them are available IAP only.
     
  3. Hambo12

    Hambo12 Well-Known Member

    Jul 23, 2012
    1,943
    28
    48
    on the internet
    yeah that powderpuff girl defender of Townsville is pretty damn good. NO IAP HAHAHA WAYWARD NO IAP BATTLEHEART NO IAP TAKE SOME NOTES GODFIRE
     
  4. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
    6,659
    7
    38
    What do you mean this is premium? It has some IAP thrown in for good measure.
     
  5. Zeillusion

    Zeillusion Well-Known Member

    Sep 30, 2013
    1,789
    2
    38
    So what's the deal.

    Can you obtain all the weapons through the game?

    Can you obtain all the armor?

    Can you obtain everything WITHOUT having to pay extra?

    So; if I pay 70$ can I obtain everything?

    Or do I still have to pay the 7$ + extra for items

    / lmfao

    Premium experience?

    Hah.
     
  6. bilboa

    bilboa Well-Known Member

    May 23, 2013
    714
    0
    16
    Boston, MA, USA
    The mere existence of IAPs doesn't make it not a premium game. Here's a thought experiment for you. Pick whatever your favorite premium game with no IAPs is, and now imagine nothing at all changed about it except the developer added some IAPs to use as basically cheat codes to skip ahead in the game. In your opinion has the game now suddenly transformed into a freemium game, even though if you ignore the IAPs you're still playing exactly the same game as before? I think most reasonable people would say no, it's still the same game as before. Now imagine that it's still the same game, but it had the IAPs available from day one. Is it still a premium game?

    I'd say if a game feels unbalanced or incomplete without buying the IAPs, then it's not a premium game. If the IAPs seem completely optional in order to enjoy the game then it's a premium game. Warhammer Quest, Wind Up Knight 2, Infinity Blade 2, Kingdom Rush, and lots of other games I've played are games I would definitely consider premium games even though they offer consumable IAPs, because the IAPs feel completely unnecessary in those games.
     
  7. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
    3
    38
    The Work-At-Home Guy
    Philippines
    ...Hence, freemium exists.
     
  8. squashy

    squashy Well-Known Member

    Jan 21, 2013
    1,997
    1
    38
    *burp*
    The Garden of Sinners
    According to some others the IAP-exclusive items are game-breaking imba stuff so no, you don't need to obtain them.
     
  9. sivad

    sivad Well-Known Member

    Mar 28, 2013
    641
    1
    16
    I was saying that because OP said he would wait for or to be .99 ... That's why devs offering premium games struggle to continue them
     
  10. sivad

    sivad Well-Known Member

    Mar 28, 2013
    641
    1
    16
    Debate on the price of games is fine, however, my comment was that saying I'll wait for the sale is the exact reason why devs offering premium games are a dying breed in the mobile world... Marketing freemium giants will continue to run games that way and smaller devs don't stand a chance... They want to appeal to the group screaming for premium games but can't without support
     
  11. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
    3
    38
    The Work-At-Home Guy
    Philippines
    Would someone want to create a Godfire Payment Model Discussion thread under general discussions category? Coz this thread is starting to look... special.
     
  12. ironsam80

    ironsam80 Well-Known Member

    Dec 14, 2010
    1,151
    34
    48
    Agree
     
  13. KoRoV

    KoRoV Well-Known Member

    Jul 5, 2012
    224
    0
    16
    Im watchin all those negative coments about prices, and all other negative stands... I realy dont have a comment for those individuals... Just dont be suprised when in the future all you will get from game is comertials, adds and couple of minutes of gameplay. And to say stuffs like that for a great game like these... Peoples got WAY TO SPOILED! Im just glad im not one of those folks and that i can enjoy in games like this, like bladeslinger, shadowgun, avp evolution, hero of sparta, dead space and on, and to suport devs like vivid and others alike.
     
  14. kmacleod

    kmacleod Well-Known Member
    Patreon Silver

    Jul 1, 2009
    1,865
    1
    36
    Artist / Writer / Designer
    California
    I hate so-called premium games with freemium mechanics, but to be clear, that is NOT what this is. There are no timers, there are no special currencies.

    This a reasonably well balanced game that has chosen to allow people to blow extra money on coins if they choose to - as has Infinity Blade, which people love. Also, it includes a few special DLC packs with exclusive items - as has Mass Effect, Call of Duty, and countless other games nobody seems to be bothered by.

    I think people are looking for a controversy here that this game's monetization model just doesn't warrant. There more than enough sleazy, terrible games in the App Store that are far worse than this.
     
  15. spader623

    spader623 Well-Known Member

    Jan 18, 2014
    479
    0
    0
    Then DONT HAVE A SALE A WEEK OR TWO AFTER RELEASE. Like good god, some of these games go from $3 to 1 after a couple weeks. Why should I spend that $3 if I know it'll go down soon? To support them? Of course, but I'd be fine with paying 3 too.
     
  16. twenty6868

    twenty6868 Well-Known Member

    Feb 14, 2014
    107
    0
    0
    I bought game, but I don't like it anymore, is it too late to ask for refund? Maybe wait for sale is better?
     
  17. abazigal

    abazigal Well-Known Member

    Oct 5, 2013
    82
    1
    8
    I would say yes, because I see the two matters as being mutually exclusive. A game can be very well-designed and be fun to play, and still have IAPs that aren't invasive enough to really impact the way you play in a negative way.

    I am not against the entire concept of IAPs (having played a few games where I thought the concept of IAPs was implemented in a reasonable manner). But the reality is that most games do abuse IAPs as a sort of blatant money grab, and it kinda ruins the whole gaming experience somewhat.

    I think we need to first unpack what "premium" actually means in a game. Is it just killer graphics? What about gameplay? Length of play? Replayability? Features like multiplayer-support? etc. Do we have any existing game to use as a yardstick?

    From what I have seen from online video playthroughs, my primary gripe with Godfire is that even if you play though it without purchasing any IAPs, it doesn't look like a very polished title. The graphics were extremely jagged, video cutscenes were choppy (initially thought youtube was lagging, but no). gameplay was slow and repetitive (it's the same attack routine throughout), enemies were uninspiring and some of the boss fights were clearly recycled.

    Some of the design decisions also seem quite baffling. You go through all the trouble to create a handsome, sculpted model of prometheus, replete with abs and tattoos, then proceed to cover him up with leather armour? The finishers also seem to toe the line between between gory and outright humorous. It's like the designers wanted to make them bloody, but reneged at the last minute to avoid a PG rating. The end result is that they frankly looked quite unrealistic.

    I didn't buy it not because of some principled stand against IAPs, but because it just doesn't look like value for my money to begin with. :(
     
  18. Royce

    Royce Well-Known Member

    Mar 22, 2011
    4,240
    180
    63
    In an industry overrun by freemium, the definition of premium has been reduced to something pretty simple, not freemium. Whether or not a premium game can contain IAP is debatable (most would agree certain IAP like expansion content would not threaten the premium title), but it really has nothing to do with quality of the game, graphics, gameplay, feature-richness, or anything else premium used to mean.
     
  19. abazigal

    abazigal Well-Known Member

    Oct 5, 2013
    82
    1
    8
    That seems like a very narrow definition. So a game can be paid-only, suck a lot, and still be considered premium?

    I think it is ultimately more productive to simply gauge Godfire (and every other game) on its own merits. Do you think the game offers value for the money that you are paying for?
     

Share This Page