Hero Siege by Panic Art Studios - A Bloody Hack/Slash Roguelike, coming December 18th

Discussion in 'Upcoming iOS Games' started by Bronxsta, Nov 26, 2013.

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  1. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    Bah. I keep thinking this'll come out every week since I saw this thread. 2 more weeks. :/
     
  2. redribbon

    redribbon Well-Known Member

    Jun 11, 2010
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    entepreanur,programmer
    insta buy well...if it goes the premium way of course :)
    nice and epic boss battle :D
     
  3. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
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  4. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Can't wait for this one as well!
     
  5. squashy

    squashy Well-Known Member

    Jan 21, 2013
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    *burp*
    The Garden of Sinners
    Wishlisted...
     
  6. PraetorianX

    PraetorianX Well-Known Member

    Feb 1, 2011
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    We definitely need to support devs like you. You are our last hope. Take my money!
     
  7. Bronxsta

    Bronxsta Well-Known Member

  8. MolecularCloud

    Sep 23, 2013
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    Added to my must-have list. The first screens remind me of Adom, which could possibly be the first dungeon crawler ever ^^
     
  9. Bronxsta

    Bronxsta Well-Known Member

    Got the PC version, so I come to you with impressions:

    Game reminds me of the Solomon games in a way, especially when you're playing as a pyromancer or marksman. It may not have the depth of spells that those games had but you will be fighting hordes of enemies, leveling up your stats, and upgrading your skills.

    Each time you level up, you get points to increase your stats for health, defense, attack speed, and damage reduction, as well as points to upgrade your class' unique abilities. The pyromancer can have a chance to call down meteors or have his attacks leave a fiery trail, while the marksman can get a multi-shot kill or homing arrows and the viking can gain a knockback ability or attack faster as health decreases.

    You'll collect gold while fighting which can be used to buy keys to unlock special crates, temporary stat boots, one use skills, etc. I don't know how the balance will be on IOS, but I was never lacking gold. You'll also come across statues that bless you with stat boosts or armor boosts and special items such as boots that let you leave fire in your wake or a stone guardian that follows you and attacks enemies. There are also potions; these have a range of functions, some good such as filling your health or letting you suck life from dead enemies to bad such as releasing attacking flies or reducing your speed. And on top of all that, you can find items that give you special abilities and attacks. These have cooldown meters; I found one that was a rainbow beam that fired in any direction through enemies.

    The gameplay is essentially dual stick - move and attack at the same time - and it's just as hectic. Hordes of enemies attack from all sides, skeleton archers and turrets fire arrows, dead enemies drop objects that release sweeping lasers, another enemy may release a meteor like attack that drop mini meteors around you. Traps also litter the area, from guillotines to spike pits to crushing balls; you can lead enemies into these traps as well to damage and kill them

    So yeah, that's about it. I'll try to answer any questions you guys might have
     
  10. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    #30 Echoen, Dec 6, 2013
    Last edited: Dec 6, 2013
    Found a video review of the PC version




    Dev commented on the vid:

     
  11. Bronxsta

    Bronxsta Well-Known Member

    Yeah I do kind of agree. I was sticking with the pyromancer, and once I had several skills stacked up, I never felt in any danger. But the overall gameplay is fun, just not living up to the "roguelike" part of the description. Hack-and-slash and rpg-lite, yes. Roguelike, no or at least not yet
     
  12. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
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    Sorry if the "roguelike" aspect kinda bummed you out.

    But do note that the roguelike is only as "roguelike elements". We do have randomized alot of things like drops, enemies, enemy rarities, items, bosses, potions and such.

    If you have anything you would like us to improve, please let us know! Your enjoyment and gameplay experience is our #1 priority! :)

    If you feel like there is some aspect of the game that is ruining it, rather let us know than rage about it so we can fix or correct it ^_^ We are here to serve you players, that is our job!
     
  13. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
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    CEO of my own company
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    The game is currently pending approval for AppStore. I have no idea if they review it and accept it before the release date. I hope so, but it might be delayed with a few days.
     
  14. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Arg, hopefully it gets in!
     
  15. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
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    Happy Daddy
    So that means it'll probably release after the freeze. Heroes of Steel was submitted a week ago and still hasn't been approved/released.
     
  16. Rubyjourney

    Rubyjourney Well-Known Member

    Jun 29, 2010
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    Yeah that will prob be the case but ill be watching this for sure.

    Hey scotdam who are you in the albion alpha?
     
  17. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
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    CEO of my own company
    Finland
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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  19. MikeNintendo

    MikeNintendo Well-Known Member

    Aug 6, 2013
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    Hope it will be approved and released today.
    Downloading for my android meanwhile :)
     
  20. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
    178
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    CEO of my own company
    Finland

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