Universal Heroes and Castles 2 (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 13, 2015.

  1. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    So which character do you want to use then? Which class? Every class has their own strategy to deal with the spiders.

    I dont really understand what you mean when a hero is on cooldown.
     
  2. appusan

    appusan Active Member

    Jul 19, 2014
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    It was mentioned in the latest update notes that we could craft specific weapon types. Any idea how?
     
  3. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    That update's not out yet, everyone's getting either very excited or very impatient. :)
     
  4. Opheus

    Opheus Well-Known Member

    Nov 7, 2014
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    Can someone help me beat one of the obelisk missions after wave 35. The one where they throw in wolf riders and goblin spiders early. They are so fast that I can't do nothing against them and them keep on killing my troops.
     
  5. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    When the game was harder, in the last patch, I gave up early and abused those missions with a Paladin + permanent Holy Shield. Then no units die. I wonder when OP humans will be fixed. All those talk about how important it is (I agree) to have some kind of mana management and yet and still humans have unlimited mana. It's time to fix this, it's broken.
     
  6. appusan

    appusan Active Member

    Jul 19, 2014
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    I'm having a difficult time choosing between two one handed swords, one gives additonal 14 damage with 0 armor piercing, while the other gives 30 armor piercing but does 14 less basic damage compared to the first. Is AP more important than base damage? Which to pick?
     
  7. Psac42

    Psac42 Well-Known Member

    Jan 9, 2011
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    Not that I specifically want to exploit a bug (*cough*), but how do you have unlimited mana? My human fighter definitely runs out of mana real quickly.
     
  8. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    It's not a bug or an exploit, just a bit imbalanced.

    Max Arcane Magic from the mage tree.
     
  9. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    It doesnt matter which class i just need a strategy because all my heroes die in under 5 seconds to the raw hundreds of damage a second

    seriously? do you not die to any bullshit?
    go die as hero a and use hero b to continue and finish. switch any hero other than b and die in a different mission, you cant use hero b because he is on a cooldown timer.
     
  10. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    If you die to early stampede then you are definitely doing something wrong. And no, i've never ever used Hero continue after the very first time i tested it.
     
  11. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    naw.
    Why would someone ask for help if they arent doing anything wrong.
     
  12. pheriannath

    pheriannath Well-Known Member

    Jun 9, 2012
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    #2892 pheriannath, Jul 6, 2015
    Last edited: Jul 6, 2015
    Maybe you could be more specific: tell us exactly what class at what level you're trying to clear the wave with, & (if you can remember) what starting strategy you're currently using with said class.

    It's a lot easier to pinpoint the most suitable tactic for your build this way; there is no such thing as a 'one size fits all' strategy in this game.

    (Yes, it does matter which class you're trying to use. All of them play very differently, and all the gear in the world aren't going to be of any use if you're trying to, say, play an elven druid like a human paladin. Make a conscious choice and stick with it.)
     
  13. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    #2893 DarkNecros, Jul 6, 2015
    Last edited: Jul 6, 2015
    Let me say it nice and very very clear then since noone wants to read my question all the way through.
    1. This is NOT for a wave. Its for territory.
    2. I dont care what the strategy as long as it is NOT paladin dependent
    3. Im asking for strategy for SPIDER RUSHES, the little shits that deal 40 damage and spawn in packs of 10 or more and ususally have 2-3 packs in under 10-30 seconds along with other random support as the wave progresses.

    Should not have to say the same thing so many times for some advice FFS.
     
  14. Elsa

    Elsa Well-Known Member

    Apr 7, 2015
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    Arendelle
    #2894 Elsa, Jul 6, 2015
    Last edited: Jul 6, 2015
    Be more specific. Which spiders exactly? What problems are they causing? Are they killing your troops too fast or your hero? What other classes do you have? What level are they? What gear are they using?

    And learn some humility and don't take peoples' help for granted. Also, words like please and thank you can go a long way. "Tell me what to do already you ####ers" (yes, this is how you sound) - not so much. If your next post doesn't begin with the word sorry, I'll have no interest in reading your post any further.
     
  15. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
    2,655
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    Canada
    If you wanna easy mode it just have an elf and matrix the beginning lol. In the time you have you should be able to clear the first wave and hope mana channel gives you mana for the next one then make troops and what not in order to defend.
     
  16. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    Another buggy ranged weapon, this time a crossbow:
     

    Attached Files:

  17. pheriannath

    pheriannath Well-Known Member

    Jun 9, 2012
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    #2897 pheriannath, Jul 6, 2015
    Last edited: Jul 6, 2015
    Alright, chill a little. We see you're frustrated; no need to press the point until someone gets offended.

    This might sound a little redundant after all the replies, but it really isn't easy recommending a strategy if we don't know what you want to use. You've already mentioned that you have all classes; how far have you taken them - to what level - and what skills have you gained? (This is by far the more important part - we can't give any suggestions until we know what your other heroes are capable of)

    From what you've said so far, I get the impression that your other non-paladin heroes are likely to be underlevelled. So I don't know if what I say will be useful to you. But since any strategy will do, here's mine (for what it's worth). I'll use a human Mage here as I'm more familiar with it.

    My human Mage has these skills (among many others, but these are the ones with more immediate use):
    - Shimmer
    - Magi-blood
    - Uninhibited Magic
    - Mana Marker
    - Ice Shard
    - Divine Intervention (from the paladin tree)
    - Heal (from the paladin tree)

    My Mage wears equipment which increase mobility as much as possible. He also wields dual swords which focus on attack speed.

    My footmen, captains and elven archers are upgraded.

    Knowing that these spiders will appear in numbers, I begin research on General Rally. My immediate aim is containment for the 80 seconds it will take for the research to complete. As soon as possible, I get a bannerman, a team of footmen and a captain on the field.

    The spiders inevitably home in on my men; I support them by staying close enough for Divine Intervention to heal them. I kite any spiders which come for me by liberal use of teleportation (courtesy of Shimmer and a fair amount of mobility). When enough of them are clustered together, I teleport in & cast ice shard (therefore stunning them for a few precious seconds).

    If I'm lucky, at least one of these spiders will have a mana marker on it - in which case these spiders are almost certainly dead. I continue with further ice shards until nothing is left. If not, I whack them with my swords - hopefully with some AoE damage courtesy of Magi-Blood - and teleport out of the fray just before they thaw out.

    I check my command points, and top up my troops with one more team of footmen, and maybe a pair of iron helms if I can spare them. My captain should hopefully be supplying his aura bonus by now.

    I repeat the above tactic a few more times, but keeping an eye on my mana. My priority is to preserve the lives of my troops, and I always keep enough mana spare for Heal if necessary.

    I should have bought enough time for General Rally to kick in by now. I spend all my points on elven archers, favouring them for their stun chance. They provide excellent support for my footmen. I continue my Ice Shard tactic, but keep an eye on any stray spiders that may be harrowing my archers. I top up my army with more footmen whenever my command points allow, aiming to overwhelm by sheer numbers.

    At this point, I've won - the rest is routine mop-up.

    As mentioned, I don't know how useful this will be for you, since you may not have a build like mine. But, well, you asked.
     
  18. Highly detailed response, love it.

    In general, I always feel that territory conflicts are more troop management and waves puzzle solving :D

    In much less detail, I would immediately send out some medium speed damage soakers, ready to keep throwing them to their doom, until I can get my eleven archers, pathfinders, etc, other stunners, out the gate. I sometimes let them get to the walls, then unleash a couple of giants who keep pounding them, knocking them around, until wall support.

    Only variations are...

    Druids = tons of dryads to start, as I can keep them with me near the outpost
    Knight = juggernaut or taunt if I'm mobile high when they get to the walls
    Engineer = fortify, hide out and snipe
    Elf classes = if I have high mobility I just keep running around the map, having them chase me
     
  19. Orpheus

    Orpheus Well-Known Member

    May 14, 2015
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    Can someone help me beat one of the obelisk missions after wave 35. The one where they throw in wolf riders and goblin spiders early. They are so fast that I can't do nothing against them and them keep on killing my troops.
     
  20. gamer300

    gamer300 Well-Known Member

    Feb 11, 2014
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    Europe
    While i'm not good at giving out strategy myself. Try telling us about your hero; level, class, skills and upgraded units. If you do that you're a lot more likely to get a usefull response.
     

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