How do you draw the line between 'Big Name' and 'Indie' devs?

Discussion in 'General Game Discussion and Questions' started by Tmonine, Mar 30, 2010.

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How do you draw the line for developers?

  1. Whether they develop for other platforms

    6 vote(s)
    14.0%
  2. No. Of employees

    27 vote(s)
    62.8%
  3. Revenue

    7 vote(s)
    16.3%
  4. Budget

    23 vote(s)
    53.5%
  5. How long they've been established

    1 vote(s)
    2.3%
  6. Famousness?

    8 vote(s)
    18.6%
  7. Other - LIT

    2 vote(s)
    4.7%
  1. Hmar9333

    Hmar9333 Well-Known Member

    Jul 11, 2009
    2,585
    0
    0
    Book Salesperson/Student
    Melbourne, Australia
    Minigore is a game created originally by 2 people. An artist and a programmer with a small budget. That team has now expanded to 3 with the inclusion of 'qwiboo' (creator of Aqua Globs).

    Hardly a big company like Gameloft's 4000 employees.

    Unless of course by 'big-name' you meant 'popular' in which case :D
     

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