@ SpungoMcGee: Wow you took the least important part of my post and butchered the point completely. Rather than argue the merits of all three of the handhelds I will back off and just let you spout because you will for sure twist whatever I say anyway and not get the point. I hope the rest of the forum understood what I meant.
I think that iDevices have really revolutionized the touch screen gaming for, like, ever. Games are coming out on iDevices that are much more varied and even though most of them are not as polished as PSP/DS games, there many great games among them. But I still think that PSP, what with the second gen device is coming out soon, has a great future. I love RPG games and still haven't found games on iDevices that can come close to what I have played on PSP. Crisis Core being the case for me, really. It has FMVs, great battle system, gorgeous graphics, full voice-over, etc. that I don't we will see on any games for iDevices for a long long time.
While I've only a DS to compare to, I think my iPod Touch complements it fairly well. The latter I find to excel in the more "casual" gaming, which is a big plus for gaming on the go. I also love not having to worry about game cartridges and the like. Everything's just there. Still, I've got a good number of DS games that just wouldn't work on an iDevice such as the unique platformer/puzzle hybrid Henry Hatsworth. Although I can see myself sticking more to Nintendo games for it now that I have a Touch, its days are hardly numbered. One good thing about having an ipod touch with me for on the go gaming is that it makes me look less like a dweeb than when I carry my DS around. I really don't care about being hip - or with whatever ads Apple tries to convince people in their coolness factor - but for once it has its positive side.
The question is, would you have an iDevice if they didn't play music, videos, surf the net etc. ? I wouldn't, but i still play my DS
Probably not. It's the whole "it can do all of these things very well" combo that makes them great all-in-one devices. In that respect the iDevice doesn't have any real (good) competitors. Though I hardly find myself surfing the web with my Touch. I just don't have the need for it when I'm out and about usually, and at home my Mac is much better suited for such a task. Yet I did finally figure out how to easily rip my legally obtained dvds, so now I can watch movies on the go as well.
I bought mine entirely as a games machine, though the games turned out to be so small there was loads of room left for music and videos too, and as it happens it's a considerably better MP3 player than the ones I already owned.
These are the best reviewed DS games for this year: Grand Theft Auto: Chinatown Wars Rockstar Games, 2009 93.02% Professor Layton and the Diabolical Box Level 5/Nintendo, 2009 86.24% Art Style: PiCTOBiTS Nintendo, 2009 84.64% Peggle Dual Shot Q Entertainment/PopCap, 2009 84.53% Shin Megami Tensei: Devil Survivor Atlus Co., 2009 84.48% Dragon Quest V: Hand of the Heavenly Bride Square Enix, 2009 84.24% Mighty Flip Champs! WayForward, 2009 83.83% Mario vs. Donkey Kong: Minis March Again! Nintendo, 2009 83.50% Pokemon Platinum Version Game Freak/Nintendo, 2009 83.18% Dawn of Discovery Sunflowers Interactive/Ubisoft, 2009 83.00% Rhythm Heaven Nintendo, 2009 82.94% Henry Hatsworth in the Puzzling Adventure EA Tiburon 2009 82.38% Fire Emblem: Shadow Dragon Intelligent Systems/Nintendo, 2009 81.65% Broken Sword: Shadow of the Templars (The Director's Cut) Revolution Software/Ubisoft, 2009 81.60% Space Bust A Move Taito Corporation/Square Enix, 2009 80.38%
You seem to have included a big bunch of DSiWare games, which are of course not available to ordinary DS owners, who comprise around 95% of the machine's userbase. Rhythm Heaven is a territory release of a game from July 2008. And of the rest, two good games in eight months (GTA and Broken Sword), the most recent of which came out five months ago, is not a bumper year for the DS.
I sure wouldn't, because I bought an iPod Touch for music, long before the Appstore came about. But if the iPod Touch didn't have any of those functions you listed, what would they do?? You really don't make a good point here: If the iPod Touch couldn't do anything, would you buy it? If a car couldn't do anything, would you buy it? If a computer couldn't do anything, would you buy it? If a Nintendo DS couldn't do anything, would you buy it? No one buys anything with no functionality, unless it's a physical ornament or decoration, like a yard gnome or a painting. The answer is just too obvious.. But if you are asking us "if the iPod Touch could only play games, would you get it?" The answer is yes. Have you considered that if all the iPod Touch could do was play games that the games would be better? Let me explain. The iPod Touch/iPhone was made to be an MP3 player/phone, and is advertised as an MP3 player/phone. The reason why better games have not been made for it is because bigger game companies usually see the advertisement as a phone or MP3 player, because that's Apple's main goal for advertisement of the iPod Touch. If it were only for playing games and nothing else, then Apple would mainly advertise the games and nothing else, compelling big devs to make big games for it.
I had no problems whatsoever with the controls in Castle of Magic. I've beat it three times over already. Super fun!
I personally don't like the little $.99-2.99 apps. But that's just my personal preference. I really don't mind if they stick around, but I do think that there should be some kind of separation for bulkier games. I like having the option of playing a more fleshed out game and once in a while play a little arcade game when I'm tired of said fleshed out game.
Are you trolling or do you really not know that best games for the DS and console games are in the last 4 months of the year and not the first 8. FYI DS Dragon Quest is the best selling new game this year. RE5 is the only new 360/PS3 game to break 2 million this year. Wii Resort sold 3.3 million so far. http://www.vgchartz.com/yearly.php
In 1994, perhaps, but things have moved on a little since then in the games industry. (Still, kudos on trying to tell someone who's been a games industry professional for 20 years how the games industry works.) http://en.wikipedia.org/wiki/List_of_best-selling_video_games Of the all-time top 10 DS best sellers: New Super Mario Bros - May Nintendogs - June Brain Age - April Super Mario 64 DS - July Of the all-time top 12 on PSP: Monster Hunter Freedom Unite - June FFVII Crisis Core - March Daxter - March Monster Hunter Freedom 2 - August Midnight Club 3 - June Tekken Dark Resurrection - July Hot Shots Golf - June Wipeout Pure - May God Of War Chains Of Olympus - March Of the PS2 all-time top 10: Gran Turismo 3 - April GTA 3 - May Final Fantasy X - July Final Fantasy XII - March Kingdom Hearts - March Etc etc. Or, in short, you don't know what you're talking about. So what? Sales of a single game don't prove anything about console-wide sales, and have nothing to do with the quality of the release schedule as a whole either. In 2009 the DS has been swamped with Imagine Wedding Dress Designer rubbish, and almost no good games at all.
People have different preferences but I prefer the last 4 months and the group as a total sell better. http://en.wikipedia.org/wiki/2009_in_video_gaming http://en.wikipedia.org/wiki/2008_in_video_gaming http://en.wikipedia.org/wiki/2007_in_video_gaming
Well, I hate to admit this but PSPgo is gonna make me have to say bye-bye to the iDevice. The things that are great about the PSPgo are 1. You can expand the memory, 2. You don't have to carry around UMDs any more, 3. Superb graphics engine, 4. It's gonna have Little Big Planet, nuff' said. So when the PSPgo rolls around I'll be playing it more than the iDevice. PSPgo FTW.
Which has precisely nothing to do with what we're talking about. So far DS software in 2009 has been almost all rubbish - whereas 2008 was a golden year for the format - and there are only a couple of games between now and Christmas that look at all interesting. It really isn't a controversial statement.
There are as many games in 2009 rated 80%+ as 2008. That is why I don't understand your point. These are the top rated 15 DS games for 2009 Chrono Trigger TOSE/Square Enix, 2008 92.00% The World Ends With You Jupiter Corporation/Square Enix, 2008 87.90% Professor Layton and the Curious Village Level 5/Nintendo, 2008 85.97% Castlevania: Order of Ecclesia Konami, 2008 85.90% Advance Wars: Days of Ruin Intelligent Systems/Nintendo, 2008 85.34% Final Fantasy IV Matrix Software/Square Enix, 2008 84.91% Space Invaders Extreme Taito Corporation/Square Enix, 2008 84.25% Ninja Gaiden Dragon Sword Team Ninja/Tecmo, 2008 83.18% Disgaea DS Nippon Ichi Software/NIS America, 2008 82.70% Viva Pinata: Pocket Paradise Rare Ltd./THQ, 2008 82.67% GRID Codemasters, 2008 82.55% Ninjatown Venan Entertainment/SouthPeak Games, 2008 81.53% Bangai-O Spirits Treasure/D3, 2008 81.31% Final Fantasy Tactics A2: Grimoire of the Rift Square Enix, 2008 81.07% Sid Meier's Civilization Revolution Firaxis Games/2K Games, 2008 81.05% These are the best reviewed 15 DS games for this year: Grand Theft Auto: Chinatown Wars Rockstar Games, 2009 93.02% Professor Layton and the Diabolical Box Level 5/Nintendo, 2009 86.24% Art Style: PiCTOBiTS Nintendo, 2009 84.64% Peggle Dual Shot Q Entertainment/PopCap, 2009 84.53% Shin Megami Tensei: Devil Survivor Atlus Co., 2009 84.48% Dragon Quest V: Hand of the Heavenly Bride Square Enix, 2009 84.24% Mighty Flip Champs! WayForward, 2009 83.83% Mario vs. Donkey Kong: Minis March Again! Nintendo, 2009 83.50% Pokemon Platinum Version Game Freak/Nintendo, 2009 83.18% Dawn of Discovery Sunflowers Interactive/Ubisoft, 2009 83.00% Rhythm Heaven Nintendo, 2009 82.94% Henry Hatsworth in the Puzzling Adventure EA Tiburon 2009 82.38% Fire Emblem: Shadow Dragon Intelligent Systems/Nintendo, 2009 81.65% Broken Sword: Shadow of the Templars (The Director's Cut) Revolution Software/Ubisoft, 2009 81.60%