I would agree, but Scaramoosh's last post came across far more reasonable, so I was hoping that opening a thread was just a momentary lapse and not a full commitment to troll-hood. Guess we'll see. @WunDaii: I agree with you. Just because tshaprfilm loves a game doesn't preclude others from having a different view. Again, my problem with Scaramoosh has nothing do about his opinion of the game (he's entitled to it) but how he chose to express it.
Yeah, I understand that the way in how he showed his opinions about Chaos Rings was not needed, just like a few posts in this thread.
That's an excellent point. I think we often forget that because when you think Square Enix, you think Final Fantasy.
I actually agree with Fruho about sizzla's attacks. Very rude I must say, regardless of the OP's intentions. People seem to be jumping the gun a lot whenever someone dislikes their game, especially THIS game. I'm a tad surprised I haven't gotten the grilling treatment myself posting my little impression on the main thread. As a new user to the forum, I'm inclined to feel that what Aurora said was perfectly okay and I honestly believe sizzla is the real negative one here. Just my thoughts anyway. And I stand by Fruho too.
I'm all for giving the benefit of the doubt, certainly putiing this in the wrong thread is no big deal whatsoever. That's happened to me as well. What I'm dubious about is the fact that 1) he started a whole new thread with the title he chose, when he could have/should have just posted in the main thread, and 2) after playing 2 hours found it a "sub par mobile game". Really? Seriously? I can understand not liking it, or finding faults in it, sure, but a "sub par mobile game"? This is either troll behavior, or extremely odd judgment...and while I'll admit to being blunt at times I don't see that I was "flaming" in the main thread. I simply said that I wasn't surprised that aurora was being negative in some aspects of the game because his posts are overwhelmingly negative. If someone can find where I was "flaming" in the main thread, let me know and I'll be happy to revisit it. I just feel like, whether you appreciate this game or not, it holds more significance than most (if any) games in the app store. A major publisher creates an original IP that whether you like it or not shows significant dedication to the platform. This title could really mark a sea change in the app store. Not that it will, just that it could. Like it or don't, to call this a "sub par mobile game" makes your argument hard to take seriously.
It's not what you say, it's how you say it. What usually happens with games that are well received is that those who who criticize them feel a need to paint themselves in a heroic light: "I'm the only one who dares to speak the truth!" Or they claim superior knowledge or taste over the "rabble." All that is annoying and unnecessary: anyone has the right to hate a beloved game, and to clearly state their opinion about it. But being the lonely voice in the wilderness doesn't make you special, or smarter, or more "hardcore." It just means that your tastes are different. Pretending otherwise is what gets people flamed. BTW, Aurora has long history on this forum, and there's a reason people react strongly to her (and I'm almost certain it's a 'her") posts. Let's just say she has a way of pushing people's buttons.
While I agree it seems unreasonable to do this, keep in mind the OP's expectations-he just came away from playing FF7, arguably the best Final Fantasy, and he possibly set his expectations too high for this game. Though it's an unfair comparison, this game does seem sub par COMPARED to FF7. Not saying this is a bad game (I love it, and am hopelessly addicted) just saying that OP might have had expectations that were too high
"Sub par mobile game" is a statement of technical merit, not (necessarily) depth or story quality. Technically speaking, CR is far more advanced than FF7 -- just look at the character models. I think the comparison with FF7 is ultimately bogus, anyway. They're two very different games, with very different approaches to storytelling. But, more to the point, the term "sub-par" has a specific meaning: Not measuring up to traditional standards of performance, value, or production. Let's just say that anyone arguing that CR is sub-par by that definition has their work cut out for them.
Most people don't mind the lack of open-world exploration in this game. It's a different type of RPG, I would call it more "systematic". The amazing music, graphics and story, as well as the new "equippable" skills system are what's keeping everyone playing and awed. If you can't take the dungeon-type system then you shouldn't have got this game.
Back to the main question at hand, is is it all arena-based? I think IGN's review of it has misrepresented the game because they say it does take place in an arena, or something. Maybe they just mean an arena, as in the place where a battle takes place when you get stuck from a random encounter or something?
It's a virtual arena, but some areas resembles natural environment like snowy mountains or beaches. Think of it as some really nasty game where you pit live people into a VR world and watch them fight/kill each other.
Grind fest? LOL! This game isn't korean, it japanese. Its best to close this thread, since it has no logic or meaning.
It's an RPG. All true RPGs (thus not including action games with a tiny bit of equipment collecting and the like) have some form of grinding in it. You become stronger and find it easier if you spend more time defeating more enemies. That's the basis of all RPGs. The only difference is how much emphasis is placed on grinding. You must've not played lots of Japanese games then, or think every Japanese game is like FF or something. I've played tons of Japanese RPGs and can tell you they have just as much grind as Korean RPGs. Out of all Asian RPGs it seems that the Japanese place more emphasis on graphics, combat mechanics and grinding, the Korean place more emphasis on music, graphics and grinding, and the Chinese place (a ton) more emphasis on story and plot advancement with the least emphasis on graphics.
Agree with everything except the music part. Japanese RPGs have composers that produce much higher quality scores than the others.