Hello, everybody! I'm very excited to announce that we're starting beta testing of our new game: Knotmania - physics based puzzle game. It will be much appreciated if you could help beta testing it via TestFlight and post your feedback here on this thread. PM or send an email to [email protected] if you'd like to join our beta test. Knotmania is a innovative-stirring puzzle arcade game where you untie the knots. The game features for now 55 rooms, each flavored by an unique abstract geometry concept, atmosphere and music. Try to untie the knots but be careful, these are special strings: once you touch them, they come alive. They are born together, but need the break free. Every room and knot combines stunning visuals with captivating gameplay. To give you an idea, here is a short gameplay: Subscribe to the TouchArcade YouTube channel Features: Use simple gesture to manipulate the strings: swipe to slide a string pinch to separate them long touch to drag it two fingers swipe to rotate it. Every time you play, the strings react differently! Time is limited! Use fewer gestures for a better score! Compete with your friends on GameCenter in 3 Leaderboards: Score, Levels, Golden Tangle! 3D Audio Landscape The game will be a one-time purchase with no ads or in-app purchases. Release is planned for fall 2015. Compatible with: - iPhone 5, 5C, 5S, 6, 6 Plus - iPod touch 6th generation - iPad 2, 3rd, 4th generations. - iPad Mini, Mini 2, Mini 3 - iPad Air, Air 2 Can you untie them all? Time is running out. Have Fun and enjoy some screenshots from this mania!
Thank you very much alan54. Now first beta is online. If you're interested PM or email me at [email protected] and I'll send you a TestFlight invitation. Hope soon we have more new screenshots and news about Knotmania.
More news about Knotmania Hello again, we have some more news to share about Knotmania. First if someone is interested in the story of making Knotmania, you could check the dev blog: Knotmania Diary: Learn to untie a Gordian knot For more informations about the game, go to our new site: Knotmania And remember you can still apply for beta testing. Just post here or send me a PM or send an email at: [email protected] In the meantime, we would like to share with you some more screenshots of the game:
Thanks for all the people on the TA who apply for our open beta test. We really would really appreciate any feedback, feel free to post any comments here. If you wish to take part in the beta, just post here or send me a PM or send an email at: [email protected] We would like to share with you some more news about Knotmania: Chris Priestman was kind enough to post article about us on pocketgamer: "Knotmania is a gross game of untying snake-like strings heading to iOS this autumn" We would like to thank him and TA users who took their time to help us. Thanks again!
Thank you very much for your feedback. I'm glad you liked it. If you think there is something, anything to make this a better game, just let me know.
Good game so far. It almost reminds me of balloon animals! Lol I feel that sometimes, when I am taking the puzzle apart, it's a little slower then what I am trying to do. This might be purposeful. Definitely unique and I like unique.
Thanks Lavender for your feedback! I'm very happy that you liked it. We are working now at some changes in UI, Levels Design and physics engine. I let you know when the next beta release is online.
Thank SOJ, if you are interested, you can still apply for beta testing. Just post here or send me a PM or send an email at: [email protected] .
We received some feedbacks about gameplay and UI, but we would like to know your impression about the sounds and the music. We designed the strings to emit a note of a different pitch when touched whilst in background a low-res drum beats to keep high the rhythm (as the the time goes on). Do you like it?
Hello, it has been a while. The beta is closing in 10 days. In the meantime, we are working hard to enhance various aspects of the game and we have just released the new teaser: Subscribe to the TouchArcade YouTube channel Hope we enjoy it and share your impressions.
Hello TA users! We prepare a new beta release that is in review in this moment. The new beta have the following features: - Physics: simulation is faster. - Unknot condition: more precise on single strings. - Gestures: enhanced control of strings, swipe and drag are more precise, rotate is more effective. - UI: redesigned to reflect game atmosphere. - Tutorial: shortened version, rewritten messages - Font: choosed a sci-fi style (maybe), the internal discussion about font is still open. - Supported more devices: iPad 3rd, 4th generations - Strings Design: more enjoyable. We try to answer at your feedbacks and prepare this release to focus on: User Interaction User Interface Level design Gameplay Performance We love to hear your suggestions and ideas! Thank you very much for your help. Some screenshots that reflects changes in the UI:
Hello, it has been a while. We have some exciting news to share with TA users. First of all, Knotmania has been selected to compete in The Very Big Indie Pitch!. The competition is part of Pocket Gamer Connection event at Helsinki. Anyone else going to the event ? In the meantime, we are preparing a new beta test release that have some new features. One of these is a holographic map of completed levels. What do you think about Knotmania Holographic map demo? Subscribe to the TouchArcade YouTube channel
Hi TA Users, we are back after all this time with some important news. We have been working hard at the game to make the strings alive. Now the strings are living creatures and they like to fight and dance each other. If you want to see how much they like to "embrace", have a look at the new trailer: Subscribe to the TouchArcade YouTube channel We want to thank Robert Fenn from Fractures Audio for his music gives Knotmania a "alien's world" atmosphere. If someone is interested to play the game, just let me know and we will send a Test Flight invite.
Thanks Loana. Just to clarify to TA forum peeps though...the music in that trailer isn't mine - I've composed music (and sound effects) totally different from in that video and very electronic and 'other-worldly'. Can't wait for people to see/hear the 'real' trailer