Nova has always looked good on iPhone, but I've been put off buying it as I'm not a fan of FPS games on the iPhone's little screen. But I've just watched this video which shows some footage of the iPad version and I'm really excited. For me the main issue with the on-screen analog stick setup used by most FPS's was that on iPhone it took up too much space and restricted view of the gameplay, but that hardly seems to be a problem on iPad Is anyone else as excited about FPS's on iPad as me? N.O.V.A. - Near Orbit Vanguard Alliance HD IGN’s Action Game of the Year is now available for your iPad!The premier sci-fi FPS on iPad takes full advantage of… $4.99 Buy Now Watch Media DetailsIGN’s Action Game of the Year is now available for your iPad!The premier sci-fi FPS on iPad takes full advantage of the device’s capabilities for optimal fluidity and staggering graphics, creating the most impressive gaming experience to date.With Earth no longer able to sustain life, huge artificial satellites called “near-orbitals” were constructed for people to live on. To protect themselves, the near-orbitals banded together to form N.O.V.A., the Near Orbit Vanguard Alliance. Now, a strange threat has emerged from the darkness of space. A Marine ship, reported missing just a week ago, has suddenly reappeared and is headed directly for the near-orbitals, ignoring all communications. Against his will, retired Marine hero Kal Wardin is forcefully returned to active duty to prevent mankind's annihilation.Get ready for unparalleled action on the iPad!iPAD OPTIMIZED CONTROLS- Curve your grenade’s trajectory with the new 2-finger-based throwing move- Perform multiple surgical kills at once with multi-target acquisition- More intuitive than ever, thanks to numerous multi-touch controls on-screenEPIC SINGLE-PLAYER CAMPAIGN- 13 insane levels- 5 environments, from the real to the fantastic: Jungle, snow mountains, spaceship, bunker, and an alien city- 6 weapons: Assault rifle, shotgun, sniper rifle, handgun, rocket launcher and plasma gun – plus grenades & machine gun turrets on certain levelsFRANTIC MULTIPLAYER MODE- 1-4 player Deathmatch locally or online on 5 different maps- Play against your friends or the entire world through Gameloft LIVE!- Worldwide leaderboards in the game & on the official website, www.near-orbit-vanguard-alliance.comA TECHNOLOGICAL LEAP- Full 3D rendered environments enhanced by highly detailed graphics- 3 basic control schemes, plus a fully customizable interface- An intense drama enhanced by cinematics and character voicesJoin the fight for mankind's survival against the aggressive aliens known as Judgers in this immersive space opera.------------------------------------------N.O.V.A., the Near Orbit Vanguard Alliance, wants you to support the fight!Enlist on Twitter: @NOVA_fpsVisit www.near-orbit-vanguard-alliance.com for more information.Also available from Gameloft on the iPad: Asphalt 5, Real Soccer 2010, Modern Combat: Sandstorm, NFL 2010, Dungeon Hunter and Let's Golf!Certain apps allow you to purchase virtual items within the app and may contain third party advertisements that may redirect you to a third party site. Information Seller: Genre:Action, Adventure Release:Apr 01, 2010 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal All-Eyez-On-Me Well-Known Member Mar 27, 2010 325 3 0 #2 All-Eyez-On-Me, Apr 1, 2010 The graphics look really good, but it is going to be one of the hardest games to control on the iPad, I hope some third party controller comes out for the iPad. Goose Well-Known Member Aug 27, 2009 521 0 0 #3 Goose, Apr 2, 2010 you can move the controls anywhere on the screen, and you're naturally gonna wanna wrap your thumbs around the screen, this game is going to be very easy to control, it's moronic to think it's gonna be awkward. Scaramoosh Well-Known Member Feb 25, 2010 288 0 0 #4 Scaramoosh, Apr 2, 2010 Man the Border on that thing is too thick lol, they could make the screen 2 inches bigger by getting rid of it. txag2005 Well-Known Member Jan 24, 2010 820 0 0 #5 txag2005, Apr 2, 2010 FPS touch controls suck no matter the size of the device. That is the issue with this game. backtothis im in ur base killin ur d00dz Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 13, 2009 13,249 1 0 college student (junior) Houston/Austin, TX https://twitter.com/back2this #6 backtothis, Apr 2, 2010 you must be joking. Scaramoosh Well-Known Member Feb 25, 2010 288 0 0 #7 Scaramoosh, Apr 2, 2010 They need to use the camera on the Iphone to register movement for the camera in the game. (obviously you can't do that for the Ipad version) txag2005 Well-Known Member Jan 24, 2010 820 0 0 #8 txag2005, Apr 2, 2010 Have you ever played a console or PC shooter? Touch controls for an FPS are trash compared to a controller or mouse and keyboard. Scaramoosh Well-Known Member Feb 25, 2010 288 0 0 #9 Scaramoosh, Apr 2, 2010 Yeh but Touch screen controls are trash for pretty much everything that isn't a God game or an RTS lol. Apple need to allow third party cases that have buttons on them and a flash for the cam. I don't see why they don't allow people to make their device better. Osmiral Well-Known Member Nov 19, 2009 1,975 0 0 #10 Osmiral, Apr 2, 2010 I find touch controls to be great! (Yes I have played lots of PC shooters, and Xbox 360 shooters). The controls may take a little getting used to for some people but I find that they work great. Kunning Well-Known Member Aug 30, 2009 3,248 1 0 #11 Kunning, Apr 2, 2010 Agreed. I find that using a mouse and keyboard is actually harder than on the touch screen. Coordinating seven or eight things on the computer is actually harder than just coordinating like three or four on a touch screen. txag2005 Well-Known Member Jan 24, 2010 820 0 0 #12 txag2005, Apr 2, 2010 It may be hard at first, but mouse and keyboard controls are superior to any other for FPS games. There is a reason why on the few FPS games that had cross platform multilayer, either the PC users dominated matches or the console versions had things like auto aim to help even the playing field. Controllers fall in behind the mouse and keyboard. Give me an iPad that has a mouse and keyboard or the ability to use a 3rd party controller and then it will become a legitimate non portable gaming device. Goose Well-Known Member Aug 27, 2009 521 0 0 #13 Goose, Apr 2, 2010 key words bolded. this is not a pc, is not intended to be a pc, nor is it intended to compete with a pc. it kicks the living shat out of psp, ds, or any other handheld gaming device for fps's, hands down. you want a mouse to play shooters, use your pc. jesus man. SJP99 Well-Known Member Mar 16, 2010 1,265 17 0 Ipod Touch game player person like thing???? 11th dimension #14 SJP99, Apr 2, 2010 FPS on itouch are awesome. I dont see how peolple can complain about the controls on them. The ipad is to big for fps. i mean you have to take your entire hand off the ipad to aim!!!!! The graphics dont seem that much better anyway. txag2005 Well-Known Member Jan 24, 2010 820 0 0 #15 txag2005, Apr 2, 2010 Completely not true. You can try to legitimize touch controls all day, outside of certain puzzle games and RTS games, touch controls pale in comparison to the same genre on other portable platforms with actual buttons. Regarding portability, a DS, PSP or iPhone/iPod touch blow it out of the water in that regard. Kamazar Well-Known Member Dec 13, 2008 6,509 18 0 #16 Kamazar, Apr 2, 2010 It really doesn't. Doesn't hold a candle to Metroid Prime hunters, and you always run into that snag when your fingers aren't greasy enough and the friction builds up between your hand and the screen, screwing up whatever you were doing. Goose Well-Known Member Aug 27, 2009 521 0 0 #17 Goose, Apr 2, 2010 this must be a coordination issue for you, i've never had trouble aiming and moving in iphone fps's. also, play coded arms on psp, poor controls, metroid prime on ds, awful graphics and again, poor controls. simply because those consoles have buttons doesn't mean their control schemes are innately better. as harsh as it is, L2P. txag2005 Well-Known Member Jan 24, 2010 820 0 0 #18 txag2005, Apr 2, 2010 It's not a coordination issue, it's the fact that touch controls are gimmicky at best. Compare GTA, great iPhone game but the controls are garbage compared to the DS or PSP versions. The same issues would exist on the ipad. I can accept people who don't mind touch controls, but are you seriously sitting here and arguing they are superior? Kunning Well-Known Member Aug 30, 2009 3,248 1 0 #19 Kunning, Apr 2, 2010 Honestly, I don't want to insult you here or anything, but if you have problems with standard touch screen FPS and GTA:CW's controls, then you're seriously uncoordinated. txag2005 Well-Known Member Jan 24, 2010 820 0 0 #20 txag2005, Apr 2, 2010 I didn't say I have problems. I play games just fine on here. What I'm saying is touch controls are inferior to actual buttons. There is a difference. I can be good at using something but still prefer something else. Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
The graphics look really good, but it is going to be one of the hardest games to control on the iPad, I hope some third party controller comes out for the iPad.
you can move the controls anywhere on the screen, and you're naturally gonna wanna wrap your thumbs around the screen, this game is going to be very easy to control, it's moronic to think it's gonna be awkward.
Man the Border on that thing is too thick lol, they could make the screen 2 inches bigger by getting rid of it.
They need to use the camera on the Iphone to register movement for the camera in the game. (obviously you can't do that for the Ipad version)
Have you ever played a console or PC shooter? Touch controls for an FPS are trash compared to a controller or mouse and keyboard.
Yeh but Touch screen controls are trash for pretty much everything that isn't a God game or an RTS lol. Apple need to allow third party cases that have buttons on them and a flash for the cam. I don't see why they don't allow people to make their device better.
I find touch controls to be great! (Yes I have played lots of PC shooters, and Xbox 360 shooters). The controls may take a little getting used to for some people but I find that they work great.
Agreed. I find that using a mouse and keyboard is actually harder than on the touch screen. Coordinating seven or eight things on the computer is actually harder than just coordinating like three or four on a touch screen.
It may be hard at first, but mouse and keyboard controls are superior to any other for FPS games. There is a reason why on the few FPS games that had cross platform multilayer, either the PC users dominated matches or the console versions had things like auto aim to help even the playing field. Controllers fall in behind the mouse and keyboard. Give me an iPad that has a mouse and keyboard or the ability to use a 3rd party controller and then it will become a legitimate non portable gaming device.
key words bolded. this is not a pc, is not intended to be a pc, nor is it intended to compete with a pc. it kicks the living shat out of psp, ds, or any other handheld gaming device for fps's, hands down. you want a mouse to play shooters, use your pc. jesus man.
FPS on itouch are awesome. I dont see how peolple can complain about the controls on them. The ipad is to big for fps. i mean you have to take your entire hand off the ipad to aim!!!!! The graphics dont seem that much better anyway.
Completely not true. You can try to legitimize touch controls all day, outside of certain puzzle games and RTS games, touch controls pale in comparison to the same genre on other portable platforms with actual buttons. Regarding portability, a DS, PSP or iPhone/iPod touch blow it out of the water in that regard.
It really doesn't. Doesn't hold a candle to Metroid Prime hunters, and you always run into that snag when your fingers aren't greasy enough and the friction builds up between your hand and the screen, screwing up whatever you were doing.
this must be a coordination issue for you, i've never had trouble aiming and moving in iphone fps's. also, play coded arms on psp, poor controls, metroid prime on ds, awful graphics and again, poor controls. simply because those consoles have buttons doesn't mean their control schemes are innately better. as harsh as it is, L2P.
It's not a coordination issue, it's the fact that touch controls are gimmicky at best. Compare GTA, great iPhone game but the controls are garbage compared to the DS or PSP versions. The same issues would exist on the ipad. I can accept people who don't mind touch controls, but are you seriously sitting here and arguing they are superior?
Honestly, I don't want to insult you here or anything, but if you have problems with standard touch screen FPS and GTA:CW's controls, then you're seriously uncoordinated.
I didn't say I have problems. I play games just fine on here. What I'm saying is touch controls are inferior to actual buttons. There is a difference. I can be good at using something but still prefer something else.