Thanks for the offer iDRevolution but we have a full QA team in our development studio However if we look for outside Beta testers at any point the TA Forum will be first to know !
Thanks eXistenT - you are 100% correct the numbers got mixed up in our product presentation we have 18 tracks and 17 riders, not 17 tracks and 18 riders Somebody is going to get a good seeing too for the mistake
i can announce that pending approval the game is due for release 11th August Trailers and more screens coming very soon
Nice. Can you tell us if the game support the retina display on the iPhone 4? Or if not, will it come in an update?
Missed this thread totally, I too have been waiting an age like LBG. Will the game have a time trial mode, online leaderboards and downloadable ghosts? know I'm asking a lot, but as my boss says if you don't ask you don't get Roll on 11th August I say. PS I trust it will be running on older generations iPhones as well. Cheers.
Hey David, For the launch version we have focused on recreating the MotoGP experience with frenetic racing, great handling and a fast playable game. The game also has a full race with 17 riders on track at the same time which we are extremely proud off As always at I-play we are keen to hear feedback on all our games and try to react to our players feedback. (Especially the TA Forum feedback ) All the features you mentioned are under consideration for a potential update and i will pass your request directly to the dev team. and yes it will run perfectly on older gen iPhone and iPod Touch
Oh wow. Yay. I remember playing MotoGP on the Xbox back in the original Xbox Live heyday, and that was quite a fun time It was actually not until I saw this thread that I realized it was an actual tourney Can't wait to see how the final game turns out.
Too bad there´s no gameplay footage. Was looking forward to it but better wait for first impressions.
I'm keeping my fingers crossed but not overly optimistic about the prospects for this one. It's not a reflection on the developer but as someone who actually rides a motorbike, I've been so frequently disappointed by biking games on various platforms in the past. It's usually a combination of the controls and the fact that most are nothing like riding a bike. Perhaps it's just something that doesn't translate well onto the screen; maybe with accelerometer based controls this might be the one. Most games go one of 2 ways; very arcadey which is fun for a short while or try to be simulators and end up being impossibly twitchy on a joypad and just not fun.