OS 3.0 App Issue List

Discussion in 'General Game Discussion and Questions' started by skamando, Jun 18, 2009.

  1. skamando

    skamando Well-Known Member

    Feb 26, 2009
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    Folsom, CA
    #1 skamando, Jun 18, 2009
    Last edited: Aug 20, 2009
    I decided to create a list of apps with issues in 3.0 that haven't been fixed via update and what they are.

    Toki Tori - Unstable Framerate (Fixable by turning off sound in game)
    Isotope - Framerate Stuttering
    Chrystal Defenders - Interface Issues (Look Below for more Details)
    Bike or Die - Unstable Framerate
    ExZeus - Unstable Framerate
    G-Force - Unstable Framerate and Texture Issues
    Zombieville USA - Problem Unknown?
    Kryzer Prologue - Unstable framerate/Crashing (fixable by turning off all sounds)

    Any other's you guys can help me with?
     
  2. Tavoss

    Tavoss Well-Known Member

    Jan 11, 2009
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    Isotope - framerate and stuttering (apparantly theres already a patch submitted)
     
  3. daveak

    daveak Well-Known Member

    There is a good chance that many apps you find problems with have already submitted updates, the review process is going very slowly for many devs at the moment.
     
  4. defaude

    defaude Well-Known Member

    Dec 8, 2008
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    #4 defaude, Jun 20, 2009
    Last edited: Aug 19, 2009
    All happened with my new 3G S under 3.0, of course ;)

    Chrystal Defenders - In widescreen touch mode game crashes after you press the in game button to a level/map-pack, in the vertical mode with the giant cursor buttons (the horror buttons after map pack choosing, in game), it works still fine.

    Gears of Gravity - After the studio logo which is clearly visible without errors, the screens turns pure white, you can hear the normal sounds and if you know the spot you can blindly tap and will be in the game, because you'll hear the typical game sounds, normal, but still screen is totally white. EDÌT 19.08.09: After the last update it runs fine now!!!

    Bike or Die - not so good framerate, on 2.2.1 it was noticably snappier

    ExZeus - Framerate went a bit down from 2.2.1 to 3.0, on a 3G S! On a normal 3G 3.0 the framerate should be more slowed down.

    G-Force - YOu can see the normal level screen where to choose easy, hard etc, after you press in the middle for choosing the ship out of three, still visible, but after you pressed the the button for ship, the framerate sinks to extremly bad 0.5-1 frames per second i think, also the starting position of the ship is false under 3.0, it is visible in the underground under the starting platform, but ship acts like it would be at normal starting position. Ship is black, too, missing normal textures. the 0.5-1 framerate is extremly shocking :(

    So maybe some problems are because of different 3G S GPU, but could be 3.0 bugs, dunno

    EDIT: still about 50 apps left for testing on my iPhone, but hey, 5 out of 99 (have about 149 apps actually) is not so bad for such a massive change in the OS Firmware ^^
     
  5. Marioman619

    Marioman619 Well-Known Member

    Mar 8, 2009
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    #5 Marioman619, Jun 20, 2009
    Last edited: Jun 20, 2009
    Does Need for Speed work for anyone? It just crashes after a black screen.

    Edit: Nevermind
     
  6. mek

    mek Well-Known Member

    falling sand

    anytime one element hits another, it crashes
     
  7. henrykong

    henrykong Well-Known Member

    Apr 6, 2009
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    works for me
     
  8. Jacson-X

    Jacson-X Well-Known Member

    Jul 28, 2008
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    Borneo Island
    Not work for me...always crashes:mad:
     
  9. Sadangelman

    Sadangelman Member

    Apr 9, 2009
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    On my 8gb ipod touch 2g Need For Speed will run, but crashes while trying to start & takes anywhere from 3 to 6 trys to get it started. Once running the frame rate drops to a point where the games in slow motion & the game is pretty much unplayable.
     
  10. nizy

    nizy Well-Known Member

    Bounce On has a really bad framerate on the last few levels of world 4 (in fact the boss level is unplayable). I never played these levels before 3.0 but I assume they were fine before? Can anyone confirm?
     
  11. alovell83

    alovell83 New Member

    Jun 17, 2009
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    TNA Wrestling...Game isn't centered, crops off approx 1/3 of the game.
     
  12. weedeatinflyincougar

    weedeatinflyincougar Well-Known Member

    Jun 4, 2009
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    isotope lite: it suddenly went into portrait mode where half of the original menu was showing and the bottom half was black
     
  13. Der-Kleine

    Der-Kleine Well-Known Member

    Strange... ExZeus works perfectly on my 2G touch on 3.0... :)

    (Maybe it doesen't work as well on older devices...)
     
  14. justThinkEasy

    justThinkEasy Well-Known Member

    Apr 25, 2009
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    Zombieville USA is having some problems on my 1GiT
     
  15. ansis

    ansis Active Member

    Jun 10, 2009
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    Puzzle Quest has slow frame rate when something explodes on my 2nd gen iPod Touch.
     
  16. photodart

    photodart Active Member

    Dec 16, 2008
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    Lock N Roll - status bar is cut off.
    :mad:
     
  17. goldglover411

    goldglover411 Well-Known Member

    Apr 11, 2009
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    ipod touch game reviewer
    USA
    right now aircoaster 3D has some lag issues but the dev told me that he already submitted an update to help that out
     
  18. InsertWittyName

    InsertWittyName Well-Known Member

    Nov 26, 2008
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    The 'stuttering' framerate issues some of you are seeing is due to Apple changing how audio is decoded based on which AudioSession is used.
     
  19. aboll2009

    aboll2009 Well-Known Member

    Apr 5, 2009
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    School
    Atlantis
    Topple 2 has crashed on me 3 times in one hour, twice i think it was because of in-app music library use.
     
  20. MikaMobile

    MikaMobile Well-Known Member

    Feb 14, 2009
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    We submitted an emergency fix for this a long time ago... we're probably gonna be done with the NEXT update by the time they finally approve it though. >.<
     

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