I still can't believe how quickly you all crank out games compared to other devs and studios it never seems that long between releases and they are never rushed and always good quality. Also I wish I got to work with my brothers : ( all 4 of us have separate jobs and rarely see each other. Especially all at once!
With any luck, Jamie will drop a note later tonight to let us know that it's in Apple's hands.... (fingers crossed)
I was replaying megaman battle network 5 and just remembered are you guys going to have like combination spell attacks ? kinda like program advance where you combo battle chips to make a stronger chip ex cannon A+B+C = Giga Cannon . i always did think that it was fun finding the different combos you can pull off with spells ( i started replaying the battle network series after reading the thread haha )
Yeah ill give it a go i played most of them lol as far as the gameplay mechanics its similar to how Phantom Rift will play which is a good thing in a nut shell you live in a futuristic world world where people have humanoid like beings called " Navis" that help with daily things such as reading your email cooking etc but you play as Lan a human with his Navi aka Megaman and navis can sometimes battle using a battle chip system ( similar to Phantom Rift with their spells ) you have a deck as well i can go on and on but you play as Lan and megaman and live your daily life and through the series ( 6 games in total ) you have to protect or help avoid crisis from evil organizations sounds cheesy yeah lol but i honestly liked the series as a kid and i see Foursaken how they would get inspired by it as well my favorite thing of the whole series is 1. the battles and chip systems , and also how you can customize your navi aka megaman etc the combos . But yeah check out the series i enjoyed it ( despite the reviews online) all of this sums up why I'm super excited for the game and you all should be too lol (p.s i played bastion as well ) sorry for the long post hope this helps anyone who was curious haha
Thanks! That clears up a lot of questions I had I wonder how the save function will work in phantom rift though... Will it be 'only save in overworld' or 'ghost save' (where the save point is deleted upon resume, like in pokemon dungeon) or maybe even 'save whenever you're not in a battle'...
It auto saves basically after any notable action (opening a treasure chest, finding a new item, getting to a new floor in a dungeon, etc). It does save inside of dungeons. We aren't doing that in Phantom Rift, but there are a lot of "natural combinations" that make certain spells more powerful. We weren't quite able to submit yesterday, so we're using the weekend to finish up some last issues >_<.
Haha thanks for the reply I'm still going to grab the game but maybe in the second you guys could explore that I'm looking forward to finding out about the natural combinations you guys have in store for us
So, 12:01am Monday, right? Preferably Central Time for us in the Midwest, thanksabunch that way the Apple approval process can get started because its been finicky of late I've noticed.. I'm ready to wizard it up.
NOT FUNNY DONT SAY THEY RELEASED WHEN THEY DIN'T. *gets on App store, just to make sure* CURSES AGAIN!