Phantom Rift (Bastion+MegaMan Battle Network) - Foursaken Media

Discussion in 'Upcoming iOS Games' started by JCho133, May 24, 2014.

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  1. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    So where did the inspiration for this game come from ? I always wonder how you guys come up with your game ideas. I guess you make games that you would wanna play yourself and hope other people like it or is it vice versa ?
     
  2. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    To state the obvious, bastion and mega man battle network, however the devs may have drawn inspiration from many other different games too.
     
  3. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    Like the name of the thread perhaps ? lol
    The bastion reference is definitely there although I think it's lite because the narrator truly made bastion more than a dual stick action game. Never played the mega man thingy.

    I just see a lot of other things in this that people haven't mentioned especially with the spell/deck building. anyway maybe I'm just thinking too much since I haven't even played this yet. I wanna learn how to make games so just seeing what makes foursaken tick lol
     
  4. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    Maybe you should check out GeoVertex.

    It's a 'game' on the App Store that allows you to make games.
    Sadly, you can't publish them on the App Store, but you CAN send them to the dev (who's a really nice guy) and if it's good enough he might put it into the game as a sample game that others can play.
    I myself made a racing car game which got 'published'.

    It can be hard to learn all the different things, but you don't need to know any code or anything.
     
  5. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    If Apple wasn't silly the game would be out now :(
     
  6. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    One more week. You can maki it !
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Thats exactly it (just making games we'd want to play)... sometimes thats taking direct influence from a game (in this case MMBN), and sometimes its creating an interesting blend and then saying in retrospect: "oh, this is kind of a like a mix of x,y and z!" without even realizing it :p Even Block Fortress was never meant to directly emulate Minecraft, tbh... the block building aspect was really the only way to be able to do completely freeform bases like that though - of course MC paved the way for that idea, but its an inadvertent influence more than a purposeful one.

    We also are aware of our audience, and understand we're building mobile games, so that drives some of the decision making as well.
    Heh, kind of :p Bastion for example was more of a visual descriptor AFTER we created the game. We needed a block/grid based framework (for the battles to work right), and we needed a cool way to introduce blocks - the world is kind of an unstable, ethereal world, so the idea of blocks rising and falling out of place seemed like a perfect fit (it also makes the transitions into battle really cool when the whole world falls away but the battle grid). It wasn't until after we had the system was completely done that we were like: "hmmm, I guess thats kind of like Bastion's terrain."
     
  8. aconfusedkender

    aconfusedkender Well-Known Member

    Sep 28, 2012
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    Oil & Gas
    Kendermore, Ansalon
    damn I can't wait for this gem! The more you'll describe it the more I'm drooling over here. You'll just keep feeding the beast here and getting my wife more and more pissed because she doesn't compare gaming addiction to her shoe or clothes addiction. Actually my addiction is a HELL of a lot cheaper than hers hahaha. I don't ask for much but gaming, hot meals, healthy kids, and yes that 3 letter word that we all enjoy so much :) and I'm not talking about TEA
     
  9. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    Fun? :p
     
  10. slewis7

    slewis7 Well-Known Member

    Apr 6, 2011
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    Male
    Retired!
    Houston, TX
  11. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

  12. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Too much Foursaken!
     
  13. Woosh, like a week away from Phantom Rift.

    I think it would be funny if Foursaken and 3Sprockets teamed up... it would be 7thHeaven Gaming Studio ;)
     
  14. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Just wanted to drop in and apologize for the lack of an early promo code giveaway like we had hoped... the game is still "waiting for review" >_< Hopefully we'll at least have a few days before launch to give some out!
     
  15. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
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    It's all good I just hope you guys don't get screwed with the App Store taking some damn long. I was hoping to see this on app spy or something .
     
  16. aconfusedkender

    aconfusedkender Well-Known Member

    Sep 28, 2012
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    Kendermore, Ansalon
    So FM I'm just not sure of this but how do devs get promo codes for your games? Do you have to pay for the game for us needy bastards :p or does Apple give you an option to get codes for your games? I'm just curious of how this works.

    Thanks in advance
     
  17. Hambo12

    Hambo12 Well-Known Member

    Jul 23, 2012
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    I heard they get like 100 codes for reviewers and other websites to try out. Anyways looking so excited for this. It kinda feels like battle heart legacy right? Different weapons and stuff im so excited haha!! I love foursaken.
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    You have foursaken us!
     
  19. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    How's the giveaway going to work?
    Sign me up. :)
     
  20. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    If the game ever gets approved, we will! :)

    Its cutting it pretty close at this point, so we MIGHT have to push the date back a week. We gave ourselves 3 weeks to get approved (which is ordinarily a TON of time, even taking into account possible rejections), but with the rejection and now a seemingly extra long approval time this go-round, its not looking good :/

    I'll keep you posted though!
     

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