Pico Tanks has been nominated for a SXSW Gamer's Voice Award in the Mobile Game category! We are thrilled to announce that we are a finalist and will be showing Pico Tanks at the SXSW Gaming Expo, March 15-17. We hope to see you in Austin! https://gaming.sxsw.com/news/2019/announcing-the-2019-sxsw-gamers-voice-award-nominees/
Fair points about matchmaking! I like the way you think about it I've recently stumbled upon a very interesting presentation about matchmaking and making friends in multiplayer games. I'm sure you'll find it useful. Here it is: http://www.gamasutra.com/blogs/DanielCook/20170221/291910/Game_design_patterns_for_building_friendships.php It goes far beyong matchmaking tips & tricks, but anyway provides ample food for thoughts. Especially when you're still in the beta.
Pico Tanks Beta Version 6.0 Update is out! 3v3 mode is BACK, Loads more new skins + COWBOY HAT, Emoji reaction sounds to annoy your enemies (and friends), PLUS Easter egg in 1v1. View the complete changelog here: https://www.pandaarcade.com/picotanks/changelog/
In King of The Flag mode, work together as a team to capture and hold the flag to score points and win the battle! These two tanks are unstoppable! One holds the flag while the other heals them.
That's the big question! Beta is going well, and we're making fair progress. So a Q2 release is probably pretty realistic. When we have a smaller window estimated we will let you know!
Of course! If you go to https://discord.gg/rBHzEMd and follow the sign-up instructions we can add you to the beta
Projectile positions are deterministic so we can fast-forward them to keep everyone's games in sync in multiplayer matches. On a good connection this technique is barely visible.
Here's a behind-the-scenes breakdown of the Pico Tanks stand we are going to have at SXSW Gaming The team will be exhibiting Pico Tanks at SXSW this March 15-17 in the Indie Corner!
Recently we have implemented a new tool that lets us efficiently paint the dirt paths in the forest map. This texture painting method gives us a greater degree of control compared to before when we were painting with vertices.
This tank's recipe for success: - Sniper Rifle for defence - Leopard Print paint for self esteem - All of their enemies conveniently in one confined area so they can blow them all up with one airstrike - A cool hat
We're in closed beta, so we don't have a lot of players at the moment. Would you mind reporting server connection issues to #bug-reports in the Discord server so we can chat with you to sort it out?
We've implemented a set of simple animation tweening scripts for the UI in the Pico Tanks beta. Check out those button and zoom effects!
We are running a giveaway competition on the Pico Tanks Twitter, Facebook, Instagram, and Discord. You could win a 3D printed Pico Tank or some of our new enamel pins! We can ship prizes anywhere (you don't have to be in Australia) and runs until the 28th of March. You can enter on all platforms. Further details are on the social posts. Discord post: https://discord.gg/rBHzEMd Facebook giveaway post: https://www.facebook.com/picotanks/posts/635202350257883 Twitter giveaway thread: https://twitter.com/PicoTanks/status/1103823126289244160 Instagram giveaway post: https://www.instagram.com/p/BuungN2j__7/?utm_source=ig_web_button_share_sheet Also, we will be giving out free enamel pins to those who come and play Pico Tanks at SXSW Gaming next weekend in Austin!