Pirate's Treasure from GameLab/Chillingo

Discussion in 'Upcoming iOS Games' started by GameLab, Dec 21, 2009.

Thread Status:
Not open for further replies.
  1. Jarek

    Jarek Well-Known Member

    Dec 17, 2009
    887
    0
    0
    FISHLABS Moderator
    Końskie, Poland
    Yup! This is my private Borg! I had to use him to hold camera ;)
     
  2. Vinny554

    Vinny554 Well-Known Member

    I absolutely LOVE the style of levls in this game. Alot more devs should use this. Imstead of making a few long levels, make ALOT of short ones!
     
  3. GameLab

    GameLab Well-Known Member

    Oct 23, 2009
    389
    1
    0
    Game Dev
    Cracow
    Nice to hear! We like this kind of level system, too -
    It is perfect when you have 2-5 minutes to play. Turn the game on, do 1-3 quests in one stage - turn it off :)
    The best thing is - if you would like, you can always play the long - more epic levels.
    As I mention before there is around 6h of gameplay (if you want to collect all achievements - even more)
     
  4. Vinny554

    Vinny554 Well-Known Member

    Thats amazing :) one more question to complete the test....is there a survival level?
    And (doesnt matter ill get it anyway but) price?
     
  5. GameLab

    GameLab Well-Known Member

    Oct 23, 2009
    389
    1
    0
    Game Dev
    Cracow
    in the release version will be one survival level (with open faint to show your friends your achievments and score :) ) + one hidden zombie cow level (with disgusting zombie milk) - we plan to add for the update one survival level per them (8 at all)

    about the price... a hand full of gold coins I gues! Arr... But in $.. can't really say. When we decide a price, we will let you know
     
  6. Vinny554

    Vinny554 Well-Known Member

    ZOMBIE COWs?! Yes! Sounds like an awesome idea, especially about the updates. This game has a ton of content, but try not to make the price TOO high....you'll lose customers that way.

    Honestly knowing ppl nowadays, any where from $2-$3 would make this game an absolute hit. I know this game has tons of content, but look at it, people are bitching over paying 6 bucks for the second Nazi zombie map, which has the most content I've ever seen.
     
  7. jak56

    jak56 Well-Known Member

    i say 2-3 dollars is a safe bet. start at a one dollar sale though
     
  8. RJ

    RJ Well-Known Member

    Apr 8, 2009
    770
    0
    0
    California
    Is that even out yet? (Sorry for going off topic)

    How long has this game been in development? Will it be submitted soon?

    $2-3 seems good. Especially because i only have $4.25 left in my account. ;)
     
  9. GameLab

    GameLab Well-Known Member

    Oct 23, 2009
    389
    1
    0
    Game Dev
    Cracow

    I think that the price will be around 2-3$ :) so do not worry! But I can't make it officialy in this moment.

    And the development time... around 6 months.
     
  10. RJ

    RJ Well-Known Member

    Apr 8, 2009
    770
    0
    0
    California
    Wow! Really that long of a development time? Nice! Can't wait for this to be submitted. :)

    Any bugs that have been found or tweaks?
     
  11. Nekcik

    Nekcik Well-Known Member

    Sep 18, 2009
    870
    0
    0
    Aiken, South Carolina
    Really? You people have to nerves to complain about high prices for a good quality game and want it to come out because you only have $4.00 on your itunes account, or because everyone is complaining about a map price that belongs to another game and you speak in behalf of everyone else that no one will buy the game if its not priced low enough so all the little kids with no jobs can afford it? You guys make me sad.
    If the developer knows he has made a great game that delivers good graphics, fun playing, and lasting hours of content then let the developer chose what price he wants to start it at. If its a good as game as those who can support the developer for putting a great game out say its that good. then those who cry they only want $99. game will eventually pay for it. and if not then tough shit go get a job.

    To the developer - Don't let cheap people price your game, Look at the price of some games that start off at $9.99 and yes they are worth it, ports or not they are fun games with great graphics, use those games as a price starter and compare. if your game can't compete but is close consider 6.99 if it's not even close but still a great game then 4.99 , but please don't go by what these kids say because mommy hasn't bought them a new itunes card yet.

    To the cheap asses - Everyone loves a cheap priced game, Hell even i do and if i can i would rather it free. but if your always going to force developers on starting cheap and staying cheap on their games they are not going to make any money and they will leave or start on working on other ports like going to android or psp mini etc. If we keep asking developers to drop their price all the time they will be forced to look were people are willing to pay for a great quality game thus making new versions of the game take longer to come out because now they have 2-3 different phones they have to develop for..
    If the developers see there is a market here and they know there is one. they will stay here and make the games. But if all they see is a bunch of bitching and complaining about " Make this game with this and that and more graphics and 20 hours+ But oh make it $.99 ", then chances are they are going else wheres.

    /rant

    Can't wait to see this game on the app store!. With all the interaction you do with the community, Contest, Beta's, and feedback you give I am sure this will be a game worth more then 2.99.
     
  12. jak56

    jak56 Well-Known Member

    i actually have 80 dollars on my account. im just stating the amount i think most dual stick shooters are nowadays, and how much people are willing to pay for them.
     
  13. Nekcik

    Nekcik Well-Known Member

    Sep 18, 2009
    870
    0
    0
    Aiken, South Carolina
    Yes, now i understand what You mean, However pricing a game low because others of the same genre are low is not good "IF" your game is going to deliver more then what the competition has to offer. But this is my opinion of course.

    And I did not make that post to offend anyone just trying to make a point that yes we have the right to be frugal on what we want to buy, but we shouldn't use "I have 2.99 on my itunes card please make it less so i can buy it", or say "no one is going to buy your game if its more then $3.00 because I see nobody is going to pay what someone else is charging for another game i saw"
    It just doesn't make sense.
     
  14. RJ

    RJ Well-Known Member

    Apr 8, 2009
    770
    0
    0
    California
    Hey, i wasn't complaining about it. And i said i was sorry about off topic. Deal with it. (And when i say i wasnt complaining about it, i mean it. I was just asking for the price, and gave some info about how much i would pay for it without charging it to my credit card.)

    I'll be happy to pay $10 for this. I'll charge it to my credit card, no problem. Just don't get all worked up about it.

    Alright?
    2g
     
  15. Nekcik

    Nekcik Well-Known Member

    Sep 18, 2009
    870
    0
    0
    Aiken, South Carolina
    Your right, I probably shouldn't have used the word "complain" to describe all those quotes and I do apologize for that. I guess I was summing up the overall reason why people ask for lower prices for games which is people do complain about games being high.
    And no worries..I am not worked up about it :p
     
  16. jak56

    jak56 Well-Known Member

    im just makiing a point, not trying to argue. but lemme help you understand my verdict.

    look at soosiz. 60+ levels, excellent controls, lovely graphics and gameplay elements. price? 1.99.
    i'd have payed much more.
     
  17. Nekcik

    Nekcik Well-Known Member

    Sep 18, 2009
    870
    0
    0
    Aiken, South Carolina
    Totally agree. I would have payed more as well, not to mention the developer did do a couple of updates as well as add a new level If I recall correctly.
    I hope he made money from it. With such a great game like soosiz it's worth like you said more then 1.99.
    But point being he was forced to drop price because people don't want to pay more then $.99 ,1.99 and 2.99 price points, Especially for new developers..
    Hopefully that building a name for yourself after a good first release will encourage people to pay for a game with a price tag over 2.99 If the game is as good or better then their first game.
     
  18. jak56

    jak56 Well-Known Member

    im glad you understand my point. that is why i think this should be 2.99
     
  19. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
    6,514
    3
    38
    Germany
    O.k. - I worked through the whole thread to get an idea of Pirate's Gold and I am really looking forward to it now.:)
     
  20. jak56

    jak56 Well-Known Member

    finally someone takes the effort to actually read the whole thread instead of noobishly saying stuff like 'oh sounds cool! what are we talking about?'

    thanks so much for not being a noob!
     

Share This Page