Ayrton is an opponent in the fourth class. Yeah the Tomahawk might be a bit overpowered, but it's hard to adjust the difficulty level for everyone. One of the advantage of having a wide range of boats is that there's one for everyone. If it's too hard for you, can can always get the gold trophy using a better boat. That would be the 'Master Races' option, but surprisingly no one voted for that. Not really, I must admit. Some sort of gravity flipping mechanic? I'm not sure where that would fit though.
That make your own boat idea is interesting. Sort of a tip of the hat to the original vision of the game as well! Also, could you elaborate by what you mean by a new racing "category?"
At its core, that would be a continuation of the current storyline with a 5th chapter. New champion, new boats, new tracks, etc. Not sure if we'd go in the same direction toward even more powerful boats or go with some kind of new twist. Truck Boat Racing! Just kidding.
I'm not sure if it was ambiguous or not, but there would be an editor so you can build your boat pixel by pixel. I guess that one way to do it would be to associate a color to each type of stats, and increase the color saturation as the pixel resource gets better. Players could have unlimited low-saturation pixels and more colourful pixels would be collected. This means that from the look of the boat, someone would be able to deduce its type of stats and its quality. All of this is hypothetical but it sounds cool on paper.
Well, I couldnt find him in any rank S race. You see, I'm brazillian, It was really a surprise to find him as a character. It felt good. But I don't know he didn't show up. Maybe duel's against big names of F1 would be nice. yeah I got the idea from master races, but its not entirely the same. Well, in master races you said: I never said I wanted new obstacles, just a harder game. Also the new set does not have to be "special" in any way, just harder. Maybe just have a tag to indicate they are harder would be nice.
Yeah what an awesome pilot he was! He shows up in 6,7,10,11,12 and a bunch of others class S races on a T-Rex but he does not have other specific conversations with you beside the first of the class S. He just races and do his things, ya know...
So it's time to close this event, Endless mode wins with 15, multiplayer comes second with 11! We'll probably also add video recording/replays. No promise, but we'll also check if it would be possible to also add a make-your-own-boat pixel editor. I'll follow-up with details about the new mode as it develops!
Well I don't know if the boat editor counts as a top 2 since it was not in the list in the first place . We're not totally pushing multiplayer aside as that would definitely be awesome to have that. We'll have to re-evaluate it in a future development cycle.
Work has started on the update and I'd like to confirm that the boat editor should be included along with the new endless mode. Here's a mockup of the editor displaying its functionalities: As discussed before, the general idea is to collect rated pixels at the end of each run. Those rated pixels will then be used to construct your own boats. An unlimited supply of unrated pixels will be available to draw boats at will although those won't have any statistic attached. In principle, there should be a relation between the color and type and quality of pixel statistic. Please feel free to share comments, suggestions and questions!
Here's a sneak peak of the incoming endless mode! Procedural generation, one point for passing an opponent, 2 points for blowing it up. Difficulty is ramping up rather quickly. Subscribe to the TouchArcade YouTube channel
It's no longer a mockup but the real thing It's easy to use, it's quick to draw, it's fun and it's coming soon! Here's me messing around on a boat drawing:
yay! happy to see the construct-your-boat is being implemented along with endless! This will give new life to the game
We've changed how the visuals is created for the endless mode. The colours are now procedurally generated. We often see surprising and interesting ambiances
The update is just around the corner! A first gold candidate was submitted to Apple for external beta testing. We'll soon be looking for people to help us check out the game before releasing the update.
The update is now available in beta through Testflight! If you'd like to help us test the update before its official release, please email us at info[at]xperimentalzgames.com or write me a private message and let me know at which email you'd like to receive the invitation. Cheers!
A new beta build for the upcoming update just become active through Testflight. Along with other minor modifications, it includes changes to the AI and Ammo spawn for the endless mode in order to increase the density of action even more. Here's a short gameplay video example: https://www.kamcord.com/v/jLHQBEzZ1F7 It's still time to help us beta test the update before the final submission!