Nice! Looks like you listened to me! hahaha and that was a long time ago, but why do the other creatures look so...lifeless???
This game looks pretty amazing, I am going to ask one question that i dont think i have seen that much, how much is it going to be? Any ideas?
Look, we are on the front page http://toucharcade.com/2010/03/04/coming-soon-%E2%80%98pocket-creatures%E2%80%99-%E2%80%93-an-open-world-pet-sim/
looks cool going on the "app to download when it comes out soon" list. (thats a long title for a list)
Err..Weak. Search 'pocket' and see how many results you get, PG isn't the only game with 'pocket' in the name.
Hi MacDaddy! Long time we haven't speak to each other but anyways do you have any plans for an iPad optimized version of this?
I was the first to reply in the other thread you made but it seems to have been deleted. I'm very excited with this game and will definitely buy it day 1. Any info on price estimation? A few other things: 1. The walk cycle towards the end of the video looks very slow as if they're slow and sluggish creature. I'd expect them to be somewhat faster and more jumpy. 2. Also, is the reference to Pikachu intentional? With such a similar character design base shape, I would stay away from any thunderbolt or yellow-with-black stripes. 3. The main creature and other surrounding creatures don't blink? And they don't have breathe cycle as well which makes them look lifeless. Here's hoping all those will get tweaked before the final release
I agree with don k on his point 3...those little things (idle animations and breathing, for example) do count in my humble opinion. If they are not there at launch I hope they will be added at some point?
Oh...and another thing... Can you play several creatures? By that I mean you can have this one creature going that way and switch to another that goes this way. This question is close to the one made by snoderlye on page 2...have you decided this part, yet?