I will post more screens soon Until then I have a blog for the game where I have posted a couple of more screens showing some character work in progress. The address is in my signature
This looks interesting... the graphics seems to be very polished. A video would be nice, even if its from the early stages. I'm already convinced that this is going to be epic
UPDATE: Hi girls and guys, the silence is finally broken I would like to discuss with you some interaction concepts for iCreatures I'm currently working on: All interaction in the game works via the iPhone/iPods touch screen interface. Player touch and finger movement is translated to in-game actions. The two basic controls are: Touch/Tap and Drag The controls are context sensitive, meaning that the same finger movement can be translated into different actions depending on what in-game objects the player interacts with. For example will a back and forth dragging motion on the creature be translated into petting, but the same motion will be translated into shaking when the player has her finger on top of the tree. In the picture below are some examples of different player actions all executed by Touch and Dragging. Please post your comments and let me hear your crazy ideas - I'll reply ASAP!
This actually looks really interesting, I'm impressed! Don't blow this opportunity by rushing it out unfinished or unpolished... I think this game has the potential to really be a hit