RAD TRAILS Direct Testflight Sign Up Link: https://testflight.apple.com/join/S7tXxfKK Shred the neon hills in this action packed, retro wave style, totally radical dirt bike game. Rad Trails is a 2D neon-themed motocross racing game that will have players showcase not only their skills to master the tracks, but also their ability to pull off stunt moves such as wheelies and back flips. More than 30 tracks in 6 different locations Race individually on many different tracks with progressive difficulty. Ghost Mode Challenge yourself and race against your own time. Can you beat your previous best? PvP Challenge Ghost Mode Challenge another players ghost to beat their time - Send them an emote after you crush their score! Join a Team Find fellow players to form a team to participate in competitive events among teams Awesome Physics Rad Trails features one of the best motorcycle physics in any 2D scrolling motocross game. You will be able to see the movement details and effects when you do your stunts or experience a wipeout. Direct Testflight Sign Up Link: https://testflight.apple.com/join/S7tXxfKK We are working on our trailers and they are coming soon! But for now check out a short gameplay video:
Am I an idiot or is it not possible to get passed track 1? I’ve played it multiple times, beat some player but it never unlocks the 2nd track. What am I missing? Edit: I just did the IAP to unlock all levels and that seemed to do the trick. So can free users only play level 1?
Hmm odd, thanks we will check this as players can play and unlock all levels for free so there is no requirement for the IAP purchase
Hey Daniel...the game is looking really great - but that music on the trailer. Tell me it's not in the game.
It sounds very muffled and echoey - almost like it's coming from a near by building, rather than connected with the game and complimenting the bright, modern, neon style visuals. IMO, of course.
Hi there! Thanks for the feedback. The lo-fi effect in the music was an effect applied by the artist. It's a time reference and intended. I'm aware that it's easily lost and missinterpreted, and we might en up give it a cleaner sound in the final version, because of this. Personally however, I would not have a problem releasing it like this either. In fact, I really like the lo-fi feel to it
Hi, there was a bug in that version that prevented first time users from unlocking new levels on the first app start. Sorry about that. Should be fixed in versions since then.