Project Name: Condors Vs. Ocelots Team Size: 10-15 Genre: Strategy RPG - Tactics RPG Engine: Unity Roles Available: 2D Artists - Characters illustration and Sprite work Game Designer! If you feel as if you can offer the team something more that isn’t listed, we are always open to making an exception, just send your resume/portfolio to us! Project Length: Currently planning on release Q1 2020. Compensation: Rev-share Project Status: Dev is in full swing and our Kickstarter reached 100% http://kck.st/2JNCiFn Send emails to [email protected] Must speak English and have access to a Mic. Must be able to work alternating weekend days. Our store page can be found here, https://play.google.com/store/apps/developer?id=Titanomachy+Studios Our website here, http://titanomachystudios.com/#/ https://www.facebook.com/TitanomachyStudios/ https://twitter.com/TitanomachyApps Project Story: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Players control their armies and try to wipe out their opponents! Use terrain, abilities and pure cowardice if need be to achieve victory for your faction!