Universal Serious Scramblers

Discussion in 'Upcoming iOS Games' started by chinykian, Mar 9, 2017.

  1. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Coin counter

    Figured I should start tracking the number of coins collected during a play-through. So here it is!

    [​IMG]
     
  2. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Fire Orbs!

    Had to add in more variety to the game so here it is - fire orbs!

    [​IMG]
     
  3. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Variable platform length + fireorb-chain length

    Added variation to platform length after the player has progressed far enough!

    [​IMG]
     
  4. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Music!

    Finally! Music is in, courtesy of disyman!

    Here's a peek.
     
  5. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Flying enemy

    [​IMG]

    Added a new flying-type enemy!
     
  6. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Speed boost

    To make things a little more interesting, collecting coins now grant players a temporarily speed boost! That should give them an easier time getting past the spiky platforms.

    [​IMG]
     
  7. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Spike platforms feedback

    Added some visual and audio feedback when landing on spike platforms.

     
  8. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    New flying pattern

    [​IMG]

    Added a new variation of the flying enemy type - they'll continuously move left and right!
     
  9. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Puff of smoke!

    [​IMG]

    Thought I'd spawn a puff of smoke each time an enemy is killed for the sake of juiciness~
     
  10. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    New bullet spawning obstacle

    [​IMG]

    Added a new obstacle that continuously fires bullets in one direction. Made the choice for all of the spawners to fire the bullets at the same time - that way players will be better able to anticipate the bullets and have an easier time avoiding them.
     
  11. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
    7
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    Indie Game Dev
    Singapore
    [​IMG]

    After receiving some feedback about how difficult it was to follow the player amidst all of the visual clutter, I've decided to remove the debris and opt for the more subtle smoke particles.
     
  12. TigerrrUppercut

    TigerrrUppercut Active Member
    Patreon Indie

    Aug 8, 2016
    28
    2
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    Mobile Marketing, Monetization & Community
    Victoria, BC, Canada
    Looking really good Chiny!
     
  13. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Thanks Chris!
     
  14. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
    7
    8
    Indie Game Dev
    Singapore
    New obstacle

    Added a new obstacle that continuously fires bullets in one direction. Made the choice for all of the spawners to fire the bullets at the same time - that way players will be better able to anticipate the bullets and have an easier time avoiding them.

    [​IMG]
     
  15. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Burnt

    Not a lot of time to work on Serious Scramblers recently, but I've managed to add in this tiny detail.
    Touching the fire orbs will result in player turning charred and smoking.

    [​IMG]
     
  16. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Boss work-in-progress

    [​IMG]

    Been working on a boss character. Really hoping that it'll work out!
     
  17. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Boss work-in-progress 2

    [​IMG]

    The rumbling of the screen when the worm is moving emphasizes how massive it is.
     
  18. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
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    Indie Game Dev
    Singapore
    Seeking beta testers

    I'm finally in the last phase of development!!

    CURRENTLY SEEKING PLAYTESTERS!!
    If you're interested, consider PM-ing me your testflight email address or sign up here

    [​IMG]

    Thanks!:)
     
  19. thiendvm

    thiendvm Active Member

    May 26, 2016
    33
    0
    0
    I saw your game on Tweeter, nice concept & nice graphics, good luck bro :)
     
  20. chinykian

    chinykian Well-Known Member

    Sep 1, 2016
    78
    7
    8
    Indie Game Dev
    Singapore
    Thank you! =D
     

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