iPhone Sid Meier's Starships (By 2K)

Discussion in 'iPhone and iPad Games' started by Boardumb, Mar 12, 2015.

  1. TokyoDan

    TokyoDan Well-Known Member

    Oct 7, 2010
    394
    2
    18
    What game is that?
     
  2. Talbs

    Talbs Well-Known Member

    May 1, 2011
    2,612
    375
    83
    Iceupulse has clearly stated in the post right above that one
     
  3. khann

    khann Well-Known Member

    Apr 25, 2013
    143
    0
    0
    That is horrible. That prevents long in-depth games that I like. Doesn't this make the epic map size pointless?
     
  4. Misguided

    Misguided Well-Known Member

    Jan 27, 2009
    2,346
    19
    38
    #164 Misguided, Mar 16, 2015
    Last edited: Mar 16, 2015
    In addition, I'd like to be able to turn individual victory conditions on or off (for both player and ai). I love the game, but this seems like a big shortcoming that shouldn't have been hard to work around. Why limit your choice to a specific victory or all and not have that choice impact the AI? From what I remember, I don't think the aviv games work that way, so why impose those limitations here?
     
  5. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    I don't think this is entirely true. I've heard of players setting the game to a Domination victory and then they themselves winning via Wonders. Something is funky there.
     
  6. TokyoDan

    TokyoDan Well-Known Member

    Oct 7, 2010
    394
    2
    18
    Yeah. i found it.
     
  7. khann

    khann Well-Known Member

    Apr 25, 2013
    143
    0
    0
    Yeah. Happened to me with population.
     
  8. Deth4U2

    Deth4U2 Well-Known Member

    Aug 19, 2009
    116
    0
    0
    It's too easy to win. Take over your enemy's home world and you get every planet that's part of their society. Do that once and next turn you'll probably have enough whatever you need to buy a wonder victory.
     
  9. klink

    klink 👮 Spam Police 🚓

    Jul 22, 2013
    1,617
    0
    0
    No thank you
    USA
    I hope you're right and Firaxis comes through the much needed updates.
     
  10. Derrythe

    Derrythe Active Member

    Jan 15, 2012
    30
    0
    0
    I've taken a few homeworlds before and never gotten their other planets.
     
  11. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
    546
    106
    43
    Male
    I hope so too :) although It's pure speculation on my part. Being partially programmed by Sid himself and watching the numerous videos before and after release with Firaxis pushing this as hard if not harder than their major titles on their YouTube just makes me think it's more his baby than Civ Rev 2 which had a lot less Firaxis involvement I believe.
     
  12. Winko

    Winko Well-Known Member

    Mar 16, 2011
    67
    1
    8
    story?

    Game looks good and I'm a big fan of turn based games. What's the story like on this though. As I think a good story would push me to the buy button!
     
  13. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
    546
    106
    43
    Male
    Very basic story. Your civilization has prospered on an alien planet and they discover a signal of other signs of life among the stars. You discover it was a distress signal which prompts your civilization to arm their starships to venture forth to answer the call and in turn discover other civilizations in your journeys.

    https://m.youtube.com/watch?v=OXVM0u7zpHc

    In this respect it follows Civilization with just a starting story for backdrop rather than X-Com which has more of a unfolding story as you progress.
     
  14. diegohostettler

    diegohostettler Well-Known Member

    Jan 31, 2014
    63
    0
    0
    The game feels like a early alpha version than a finished game. Hope there gonna be some patches to make up for the lack of depth.
     
  15. Baracus

    Baracus Well-Known Member

    I hope so too but I seriously doubt it. It's clearly done the way he intended it to be, and adding other gameplay systems would make it a totally different game and a lot of work to hammer in at this stage. Maybe in Starships 2.0 it can be planned from the ground up to be deeper lol

    Maybe I am wrong, if he hasn't got anything else to work on, he might find the way to rescue it!
     
  16. Misguided

    Misguided Well-Known Member

    Jan 27, 2009
    2,346
    19
    38
    Congratulations, that is the most absurd comment I've seen regarding this game yet. It's fine if you don't like it, or wish the design had been different, but to compare it to an early alpha is ridiculous. It is exactly what it intended to be.
     
  17. TokyoDan

    TokyoDan Well-Known Member

    Oct 7, 2010
    394
    2
    18
    #177 TokyoDan, Mar 16, 2015
    Last edited: Mar 17, 2015
  18. trystero

    trystero Well-Known Member

    Aug 11, 2009
    717
    3
    18
    So no iPhone version planned yah? I can see how the UI would be a challenge but...
     
  19. JEMelby

    JEMelby Well-Known Member

    Sep 5, 2009
    113
    0
    0
    #179 JEMelby, Mar 17, 2015
    Last edited: Mar 18, 2015
    I agree with the second part of the OP [lack of depth].

    I've played through about 20 times on various difficulties, now, and the outcomes are getting very predictable...

    Go right, left, up or down... Get a couple planets... Make peace with everyone... Upgrade fleet to max... Maybe take the marauder or pirate homeworld ('cause they're the only ones left)... Break peace treaty and take one or two enemy homeworlds (never a non-homeworld)... Win a population/wonder/domination victory... Repeat.
     
  20. meejahor

    meejahor Member

    Oct 5, 2014
    23
    0
    0
    News photographer
    Finally got this game last night and happy to report it's a pretty good version of what I wanted, which is a lightweight turn-based strategy game.

    Definitely needs a tutorial, though, and they need to fix the awful map scrolling that causes you to move ships when you don't mean to. I'm sure they'll fix the scrolling in an update.

    If you're wanting Civ in space then this isn't it. But if you want a simple turn-based shoot-em-up with some resource management then this will probably give you what you're looking for.
     

Share This Page