Hey, thanks Lazer The tool may look cool, but actually, I did the bare minimum work on it. It has no real GUI and is controlled through hotkeys and mouse motions. Every time I use it I have to look back through the source code to remember how it works. Hahahaha, what a lazy developer I am!
Haha! I've totally done that before. "Boy, I really should comment this code so that I don't always have to spend 30 minutes trying to figure out what it does. I'll do it tomorrow!"
Sorry for the lack of updates recently. I am very busy with BlibBlob at the moment, and some other projects. I will get back to zombies fairly soon You're a developer? What are you working on? Cheers
hey. sorry if this sounds stupid but just curious what that "articulated character tool" thing is that u were using?
Hi there. Thanks for your interest. It's a very simple tool that I knocked up to make animation files for an in-house animation system. I cant do proper GUI programming, so it is barely usable, but it just about gets the job done. When I have enough money to hire a programmer, I will get him/her to improve it. The articulated character system uses keyframed splines for smooth fluid motions.
Sorry for the lack of updates (again!) I am afraid this project is on hold for a while. I am making a simpler, but better turn-based strategy game, using a lot of the code/logic I developed for this game. It is progressing well so I will reveal it soon.