Ill wait till next update to buy full game. By the way my Aquanin evolved now Those Dozer Monster you only get through Terra Dollars? Which monster has highest dmg ? Today ill post my suggestion-list.
I have a question, how do weaknesses with dual types work? Say, if I have a Water/earth terramonster, does fire still do less damage? Or does it split the difference and do normal damage?
Hopefully the update will be released by Apple very soon. Congrats on evolving Aquanine, looking forward to seeing your suggestion list! Dual types mostly effect the offensive qualities of the Terra Monster. They're more likely to have moves from both elements. Their secondary element does take a bit of a hit by the effective elements but not a lot.
You didnt answer my questions :/ Dozen monster only buyable with Dollars? Which Monster has highest Atk? Thx Ill post my little list in a few mins..
Oh, sorry! Yeah Dark Dozer and Mecha Dozer are unlockable by buying one of the full game package deals. Or by Terra Dollars in the store. The legendaries have the best attack stat (they get released into the wild at the end of the main storyline). Although if you train any Terra Monster up enough they have the potential to have the best attack stat because of training value boosts.
Speed determines which Terra Monster makes a move first whereas Terra Monsters with a high agility stat are more likely to dodge attacks
My suggestions: After a Fight the Screen where it shows you what was drop add current amount number next to this item ( like notification of ios icons ) Same as above add an icon on baits while fighting to know directly how many baits u have before you have to click on em Also after a Fight add names underneath the Monsters and show their current level Add names to icons in Navigation Bar in the top ( like bag or shop ) Add colors to skill buttons in fight screen - water skills blue ect and add their elemental icons on their skill buttons The only nice looking animated skill for me is water skills - please can you make better animations for fire ect? In my oppinion there are lots of graphics which are mixed up qualities Graphic of Sea in newbie land looks sry but really crap - its like the trees are from PS3 and the sea is from PS1 console. I dont know but can we have more than 1 on going Quest at same time? No? Please do this. Animated text while fighting is too fast i cant really read that. And pls color the text in red when skill is ineffective ect Add health and exp numbers and % on their bars Also make pls the animation of health and energy bar a bit smoother While a Fight when an uncaught Monster is shown and you never saw it before add an icon where it says NEW When fighting a wild monster and win we also get very small amount of coins. Add Shadow to Monsters ( in every screen like terrapedia or while fighting ) it looks more realistic with shadows When a Skill in Skill-Tree has reached its 3/3 add an icon where it says MAX Add names next or underneath NPC in Maps - so we dont have to click first on em While fighting show a UP or DOWN icon when you want to use skill against monsters. like a water skill has a UP icon against fire monsters Trees in Maps looks all same and really boring. Add apples or orange to them and make them clickable to get a very small chance to get random items like apple or orange of them. ( just for fun ) Make a new Feature where you can fish baits out of Seas Add online Reward ( 1 mins give 1x Bait ect and 1h gives 1x terra dollar Add daily Reward ( 5 daily same quests which one of them gives 1x terra dollar ) Add Training Camp where you can train your monsters by paying with terra coins and monsters are not available while they train 1,2,4,8 or 12 hours a day. Add hatchery / fusion Make Skills upgradable I saw pvp ranking systems/ladder or tournaments on pokemon clones but i never saw a pvp leaque. You can be the first Add caves/dungeons to maps ( idk if there is already ) Add BOSS Dungeon where you can partner with 1-3 Friends and have 24 hours to kill him ( once a day only ) Add friendlist ( dunno if is already ingame ) Add guilds and guild wars ( dunno if its pokemonstyle ) I hope you can work with 1 or 2 suggestions on the list but i would really really be happy when the skill animation will be remake cause fire and others rly looks low quality ( i could make a better one )
I think the text speed is fine, I wouldn't mind if they made it faster, not slower, that is the only of your suggestions I really object to. But adding a few options in the settings for text speed is fine by me. The suggestions for %, and New message I don't find too useful, I think the uncaught is message is more than enough, and real Hp and exp points would be more useful considering potions heal 25,50,100,500 points, not a %. Other than that I don't really see how you could make that boss battle idea work, especially considering anything which could be boss material in this game is likely to be fast and strong enough to kill you without you getting a blow in. *One thing I would like is that trainers get improved AI, as far as I can tell no enemy trainer ever changed monsters based on my monster choice, picked effective moves sure, changed to more effective monsters, not yet. Other than that you have some good ideas there, the move efficiency and type I recommended something similar and it would really be a nice addition. Quests you can have as many as you want, you can tap the icon next to the objective to change your current one, so Im not sure what you mean by that...
Bug?- After using evostones to get a leviacuda and vulcaleon I leveled then close to 20 lvls, but I didn't unlock any new moves. So I have a lvl 37 leviacuda with lvl 17 moves (splash, water gun, bite). This could be a bug or just a design oversight, Im guessingthat until I get to the lvl. at which it evolves naturally I won't get any new moves. Suggestions: - power/move trainer/shop, allowing to teach old/new moves to our mons. - diferenciated backgrounds for the colloseums, different coloured banners/ flags would be enough. -make badges separate from the inventory, or always show up at the top -challenges: capture x monsters, rewards: y terrabucks - while app is closed make mons. rest - mentioned it above->improved enemy AI Thanks
Pretty good suggestions, def like the monster rest on closing one. What team are using and what levels are you at?
Thanks for this info, I was able to find coral pie but I've been searching for tortipus for like 40 minutes. Is he near Kim? I'm searching the bottom left of the beach and I don't know if I'm in the right spot
Good suggestions MasterWill, being able to see the number of things at a glance makes sense, along with levels after battle. Colours to represent type of attack is a good one. We'll see if there's anything we can do with fire attacks. You can have as many quests going at one time as you like, but it'd be too confusing if the game was pointing you to the direction of more than one quest. Colour coding the battle text is a nice suggestion! As well as knowing the exact hp etc. Coins for wild battles is something we'll consider. Icons to show effectiveness is a nice idea too. Clicking on trees to try and get a reward is an interesting idea. Pvp is something we'll definitely look into implementing if we get some success with the game. There are caves, the game doesn't currently support a party system atm I'm afraid. Yeah the skill tree bug was an oversight on my part and I apologise for that, I fixed that on Monday just waiting on Apple to approve the update still! Move shop is a good suggestion, aswell as unique Colosseums for the type of Colosseum it is! Having badges separate from inventory is also a nice idea. The problem with the rest while closed is that the game isn't online/ connected to our servers so if the game is completely closed it can't rest. I agree the A.I could be smarter! Yup Tortipous spawns around old crazy Kim. Have you had any luck yet?
Thanks man, I took a break after I posted that so I'm going to go back out and hunt for him now that I know where he is.
So the update will be online at next week i think, right? @ dev Yeah pls renew fire and wind attack animation and pls renew some graphics like the sea in newbie land. I dont like to compare games with each other but minomonsters or haypi monster have high quality graphics and this makes them a lot interesting for me and for many others too.
I have my top 3 on 34-38, Im curently stuck on the third mainland town because of the disappearing npc. I took a quest to beat 6 enemies in a row, since their level scales with mine, its freaking impossible...
Sorry about that bug, hopefully apple will approve soon and then you'll be on your way (in the next town ignore the dr back quests until you've cleared the town otherwise your progress will be halted again.. until the next update on apple..)