Alright, if it's true, I'll eat my words. I'll do you the courtesy of not taking you up on your offer should your prediction fail.
Mark my words. I'd say around October or November in Japan. Now to get back on topic, here are the first images of Resident Evil Revelations for 3DS: At first I thought they were CG. LOL.
Full specs for 3DS (notice that the final design is still TBA). Size (when closed): Approximately 5.3 inches wide, 2.9 inches long, 0.8 inches tall. Weight: Approximately 8 ounces. Look: Final design is TBA. Top Screen: 3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800x240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing). Touchscreen: 3.02-inch LCD with 320x240 pixel resolution with a touchscreen. Cameras: One inner camera and two outer cameras with 640x480 (0.3 Mega) pixel resolution. Pre-Installed Software: TBA Nintendo 3DS Game Card: 2 GB Max. at launch. Wireless Communication: Can communicate in the 2.4 GHz band. Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play. Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others. Will support IEEE 802.11 with enhanced security (WPA/WPA2). Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode. Game Controls: Touchscreen, embedded microphone, A/B/X/Y face buttons, + Control Pad, L/R buttons, Start and Select buttons, "Slide Pad" that allows 360-degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor. Other Input Controls: 3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button. The telescoping stylus is approximately 4 inches when fully extended. Input/Output: A port that accepts both Nintendo 3DS game cards and game cards for the Nintendo DSTM family of systems, an SD memory card slot, an AC adapter connector, a charging cradle terminal and a stereo headphone output jack. Sound: Stereo speakers positioned to the left and right of the top screen. Battery: Lithium ion battery details TBA. Languages: TBA Parental Controls: Parental controls similar to the Nintendo DSi system will be included.
Finally. I've been waiting for what seemed like forever for Capcom to show up with some MvC3 stuff. Looks like it plays on the TvC engine (albeit a graphically improved one), or at least something extremely similar.
Third party or not, they're supporting the company you give away all your credibility and pride in the name of.
Aren't these the official designs? http://kotaku.com/5564305/official-3ds-pictures-show-its-a-pretty-little-thing/gallery/ Or are they liable to change or something?
I don't think that's the final design (just like the original DS). I think they are going to make it look a little bit more different than the current DS's.
Apparently the final design is still TBA, according to Pocket Gamer http://www.pocketgamer.co.uk/r/3DS/Nintendo+3DS/news.asp?c=21473 They could just be wrong, but if the design does change, I doubt it will change by much.
I think so too, and to be honest they could just not change it at all and I'd be happy with that design.
More hands-on impressions with the 3DS: "Trust me, you really have to see this thing in person to understand why I'm incredibly impressed. Nintendo is using an LCD technology that sends each eye an independent image that the brain merges together, and the effect adds depth. A lot of depth. The effect is immediately obvious, yet seems so natural. And there are multiple sweet spots, so you don't have to awkwardly hold the system in a position that doesn't feel comfortable. If you twist the system you'll get double images and lose the 3D, but it's simple to keep the stereoscopic effect within view." http://au.ds.ign.com/articles/109/1098014p1.html
E3 is the most overwhelming event I've ever been to. There is SO MUCH SHIT going on here that it is quite literally unbelievable. The $6m party Activision threw at the Staples center last night, the makeshift castles built on the expo floor, holy cow.
I'm glad they brought back the spectacle in favour of that dumbed down hotel crap from a couple years ago. Know you can't talk about iPhone stuff cause you have to write up for the site, but what about other stuff? Castlevania Lords of Shadow? Medal of Honour? Zelda?
Looks like you've enjoyed yourself and they said E3 had been growing stale over the past few years, people just like to complain, I guess. Granted, this is said from someone who hasn't been to an E3, so...
Since I'm the only person here from TA I've been running around like a maniac, haven't even had a chance to look at anything I haven't had appointments for yet. Sonic 4 was really cool, uploading a video of that currently.