Touch Arcaders Against Piracy

Discussion in 'General Game Discussion and Questions' started by sizzlakalonji, Oct 27, 2009.

  1. mattll

    mattll Well-Known Member

    Apr 9, 2009
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    i had a jb ipod but now un-jb it is much faster
    but although he(it) was jb i never installed cracked apps
    i think people work hard for the app´s
    and work must be payed
     
  2. tblrsa

    tblrsa Well-Known Member

    Nov 10, 2009
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    Piracy isnt stealing, but i'm old enough to pay for my entertainment. I wouldnt join any anti piracy group though, this is ridiculous. Piracy happens, deal with it.
     
  3. jessicalolz

    jessicalolz Well-Known Member

    Dec 12, 2009
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  4. Asphyxiation

    Asphyxiation Well-Known Member

    Nov 8, 2009
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    People like you make me laugh.

    Piracy isn't stealing, what are you like 8 years old.

    Google piracy, it might do you some good. :eek:
     
  5. tblrsa

    tblrsa Well-Known Member

    Nov 10, 2009
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    #465 tblrsa, Dec 13, 2009
    Last edited: Dec 14, 2009
    I´d suggest to shut your keyhole, i possibly support more devs in a week than you do in a month, kid. "Pirating" cant be stealing in legal terms, its a violation of copyright. Doesnt make it any better, still "Theft" is something completely different. You will never hear me endorsing Piracy, yet for me there is no reason to join an "Anti Piracy" group. I´ve been around since the C64/Amiga days, so i don´t think i need to google "Piracy". Some developers even had their roots in the demo scene back then, think about "The Silents" or better known as Digital Illusions / EA Digital Illusions Creative Entertainment who gave us Pinball Dreams/Fantasies/Illusions (yes, they are part of the Electronic Arts you know ;) ) on the Commodore Amiga.

    Oh, dont take it amiss, but crybabies like u make me laugh aswell ;)

    In my opinion delivering a good product is still the best way to "combat" piracy.
     
  6. mavis

    mavis Well-Known Member

    Going on six months now, and still nothing. Seems to me like this whole thing was just a bunch of silly 'fluff' ...
     
  7. Enzo-259

    Enzo-259 Well-Known Member

    Jan 27, 2010
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    Uhh, well first off I'd make it available in all countries. Then I'd complain.

    I don't really see why pirating something that isn't available in your country is an issue. Regardless of whether you download it or not, the developer isn't getting your money. While I can understand the issue if people are pirating things they would otherwise pay for, if the cash isn't going anywhere, the developer isn't losing out.
     
  8. bmn0210

    bmn0210 Well-Known Member

    Feb 13, 2010
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    The way I see it, if something is not available through legal means in your country, you have two options:
    -Obtain an illegal copy, in which case you get to play the game, and the developers lose the possibility of making a sale.

    -Don't play it at all, in which case you lose the opportunity to play a potentially good game, and they lose the possibility of making a sale; i.e. a lose-lose situation.

    Out of both situation, the developer loses nothing more if you download an illegal copy, than if you don't play it at all. Hence, there is absolutely no difference between the two options from that point of view, the only difference is that in option 2 you also lose out. More importantly, you lose out without good reason: they're forcing you to inconvenience yourself, despite the fact that they gain absolutely nothing from it.

    The only argument you can possibly use against that is that you would be denying them their right to deny you the ability to play their game; and that argument is morally corrupt - it's an abuse of their IP rights, and flies in the face of the whole purpose of having IP.

    Personally I strongly feel that any time a right is being abused to deny someone to ability to do something that would have absolutely no negative impact on the rights owner, rather than used to make a profit, it should be invalidated for that situation. Much in the same way that if someone files a patent that they are not making use or or monetizing (i.e. it exists only to prevent to existence of the idea described), the patent should be annulled.

    Don't think in terms of what's "legitimate", think in terms of what's morally right. People who claim that developers should have a right to discriminate against people by nationality annoy me just as much as people who try to justify piracy.

    If you don't get what I'm talking about, you probably weren't around in the SNES days when the US was treated like shit by Nintendo and many other developers. If it wasn't for emulation, no one outside of Japan would have ever gotten to play some of that system's best games - and the developers wouldn't have made a penny more.
     
  9. sizzlakalonji

    sizzlakalonji Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Apr 16, 2009
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    Dear Lameis,
    If you were to read the mission statement of the social group, it says that we pledge not to use cracked apps. That's it. Nowhere does it say that we have all of the answers to the piracy problem and that we are going to take action. We are simply saying that we think piracy is wrong and pledge our support to developers by never using cracked apps. You felt it necessary to bump this thread to try and show that you made some point. You didn't.
    Sincerely,
    Common Sense
     
  10. CassieTheChaoticCupcake

    CassieTheChaoticCupcake Well-Known Member

    Very well said. :) My stand is rather mixed when it comes to this forum, though. I'll never pirate apps. I don't think I'll ever even jailbreak my iPhone in order to do so. I will, however, admit to the fact that I haven't paid for any of the songs I have in my library. It's a moral dilemma, but I refuse to pay for music that I can just as easily listen to for free on TV, the radio, or YouTube. If I can search for any song I want and listen to it at no cost on YouTube, then why not be able to listen to it on my iPod? They're both free-to-listen based except piracy allows me to take my music everywhere instead of having to look it up on YouTube or wait for it to come on the radio when I get home. Apps, however, are not as openly available, which is why I don't condone pirating them. It's like burning a copy of a game off the internet to use for your Xbox or Playstation. That's a game you can't access unless you buy it in stores, and it was meant exclusively for that. The same goes for the app store because it isn't a "free listen" that you can find anywhere. In some cases, I can understand such as a game from a foreign country or, for my own personal spite, to bite back at these stupid freemium apps (or even paid apps with ridiculous in-game purchases *cough*six-string*cough*).
    That's all I gotta say ^_^

    P.S. One more post 'til TA Seniority. What should I post on to make the last one worth while?
     
  11. Falcyon

    Falcyon Well-Known Member

    Apr 5, 2009
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    #471 Falcyon, Apr 7, 2010
    Last edited: Apr 7, 2010
    I am not in support of piracy, but I am STRONGLY against heavy DRM measures. Think Spore for PC, BeejiveIM for the iphone, etc. For example, my friend was blacklisted on BeejiveIM without even having a pirated copy. And all that BS with Spore DRM really inconvenienced me. Don't bite the hand that feeds you.

    Also, all this microtransaction, DLC downloading crap is just crap. I mean this goes to all platforms. I remember back in the days when I bought something, I EXPECTED developers to bring a polished item and addtional content for free. But now with Assassin's Creed 2 (non-idevice, sorry, I know this is primarily idevice centered) releasing their not-free DLC SO SOON after the release. That's just a minor annoyance, but this microtransaction pyramid scheme *cough ngmoco* is just sick. I'm tired of it. Free-to-play in-game stores stagnate games so much, there's usually no progression outside of additional items. It's been seen before, look at all the subpar, non descript Korean MMOs. All F2P, all microtransaction.

    Some of this for the sake of "preventing piracy". What happened to making quality games and apps with passion? Seriously. I am not saying that all products lack passion, I'm merely saying that there are quite a few subpar apps on the appstore. I don't know the figures off the top of the head of how many apps are rejected by Apple's reviewers but I remember it being very high. Everyone needs to get fed, but to me the gaming industry feels more and more like the foundation of KISS (the band), to get money.

    One could argue piracy causes companies/developers to lose money and subsequently choose to resort to trickery such as microtransactions and DLC content that should've been free to begin with. That could be true, as I said, I am not putting all developers and companies under one umbrella. There are plenty of quality and honest developers out there.

    I might get flamed for all this, I know you all don't agree with my views, but this is just me, and I feel a lot of people feel the same way.

    So, I am anti-piracy just because pirates inconvenience me. I'm sure NO ONE likes to be inconvenienced. I'm sure we've all witnessed DRM or any byproducts of piracy at least once in our lives. I'm also anti-piracy not because piracy is theft or whatever people want to cry about. Is that wrong? Maybe. Developers need to get fed, they understood the risks of entering whatever industry they enter. Business is business, let's be fair here. I pay, I vote with my wallet. If you can't give me an outstanding product at an outstanding price, then I'm not going to buy it, simple as that.

    End rant. I would prefer not to be flamed, I'm just adding to the discussion at hand.
     
  12. lolymoli

    lolymoli Well-Known Member

    Dec 12, 2009
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    Imagine yourself working months to make a game, and all that hard work doesn't pay off, because some people are pirating your app.
     
  13. Duke Floss

    Duke Floss Well-Known Member

    Mar 12, 2010
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    Writer - Producer - Engineer
    English Roundabout
    I don't agree with pirating games on the app-store - especially because even the most expensive app is still cheaper than most budget titles for the PC/Consoles. However pricing is the big issue for me leading out of the physical age into the digital age - most app store games are reasonably priced, but I expect that when what I am buying is not coming with anything physical at all.

    What ticks me off is when I buy a game online that is full-priced to that of a boxed copy. I mean if I am not buying the manual, box, cd-case, etc. I should not have to pay for that. Especially considering that digital storage is getting cheaper and cheaper.

    Now to go completely off base - what really gets me. Is when you spend 30-50$ on a game, and get 8-10 hours of gameplay out of it - and people wonder why games get pirated.

    I myself only play PC/Consoles games rarely now, as I am into the game of music development heavily at the moment - but I won't buy a game anymore at full price, which can be a drag from time to time (I waited until last month to get Resident Evil 5 for my brother - and it still had only dropped maybe 15$ in price on a used copy).

    I also agree with Falcyon about DRM - it is the biggest waste of time. Especially when it comes to music - first off not all music can be found on online music sites and I strongly disagree with spending 10-15 dollars for an mp3 album while I can knowingly buy the same album on vinyl for less than half the cost and get better sound quality for my dollar.

    Unfortunately I don't see any solution to the problems facing as we venture further into the digital age. Being that for as far along as technology has come in the last 10 years we might as well still be sitting in dark ages of the 80s as nobody (especially in the corporate sector) seems willing to let go of the old consumerist model that has been is use since before I was born.
     
  14. rman14

    rman14 Member

    Feb 14, 2010
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    I am a new iphone 3gs owner(and loving it) I will never jailbreak my iphone . Is buying apps really all that Bad I do not find so. Stop your bitching about have to buy apps that improve your experience it really is not that bad. Wait for the new firmware if u jail-breakers out there think about breaking again. Im betting that it will surpass what jail-breakers can do.
    Thank you
     
  15. pahncrd

    pahncrd Well-Known Member

    Dec 19, 2008
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    I used to pirate quite a bit (I also bought quite a bit too mind you), but some time ago I made the promise to myself to not pirate another single game. My iPhone hasn't been jailbroken in quite some time (I have a 3g and it always seemed to slow it down anyway) and it is much more rewarding to play something with the knowledge that the developers are getting compensated. I also tend to play games more thoroughly and get a lot more out of them. It also makes it more exciting when there are sales or when devs give away their games for free.

    I think overall not pirating is a very positive experience for me and the benefits well outweigh losing out on free games.
     
  16. bngo16

    bngo16 Well-Known Member

    Apr 14, 2009
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    I'm with you on this one. I use to pirate a lot too, but I've stopped because I know it affects developers when they don't get to reap what they sow. I enjoy paying for the games I buy and it gives me peace of mind. I also go by a 30 day rule to control my spending (ie. If I buy a $9.99 game, I won't buy anything else in the app store for another 30 days). So I'm also against piracy.
     
  17. mavis

    mavis Well-Known Member

    #477 mavis, Apr 23, 2010
    Last edited: Apr 23, 2010
    I'm glad you found the time to create a "mission statement" for your little club here. It's obvious that lots of people have read it.

    Also, please refrain from sending me PMs every time you bump your thread. It's amusing to me to come back here every few months to see what exactly your self-righteous little circle-jerk club has accomplished (IOW, a whole lotta nuthin'!) so I don't need a PM from you every time - I'll stop back by and chuckle at your chest thumping when I get around to it. ;)
     
  18. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    #478 c0re, Apr 23, 2010
    Last edited: Apr 23, 2010
    Well, for you it's nothing, but believe me (dev here), the simple fact of knowing that so much gamers are standing against piracy is very, very, very comforting.

    A lot of pirates believe that it's because of potential lost revenues that devs are fighting piracy, so they say to themselves "well, this one has earned enough, so I'll get a free copy".

    But it's not. The most hurting/angering/depressing feeling is the well known feeling of being cheated.
    - "Oh god this guy just didn't respect my deal ..."
    It's purely moral. Just like when you've being robbed your bag at work, and you don't know who it is. Or discovering that your phone carrier didn't tell you all the conditions in the "Unlimited access to internet" section.

    So in a moral fight, seeing that a bunch of good persons are publicly engaging themselves to respect the devs deal is really motivating to continue the hard work on delivering cool entertainment.
     

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