me too ^^ Email posted here as well! I think I might have forgot and accidentally sent it twice, if so I apologize. Can..not...waittoplaythisgame! Hopefully Risky Lab will be all rested up from PAX on Monday and can send out more invites =D
Registered. Hope PAX went well. Will progress be wiped after the beta do you think? Don't mind either way just wondering.
Wow guys, we're blown away by the response! A lot more people signed up than we had expected so we're going to kinda do this in waves to make sure nothing explodes. For those of you that have Warbits installed, I put the operations manual in the first post of this thread. The campaign will introduce you to all of the mechanics but if you wanted to jump into multiplayer I'd suggest giving it a look. #Bootcamp is limited to players with less than 5 multiplayer matches under their belt so that would be a good place to start! I also just made a #TouchArcade tag to play on.
We don't yet support iCloud sync but it's on our todo list. Multiplayer games are done through GameCenter so you can play those on multiple devices, but local games and Campaign progress is not.
First of all thank you for the invitation. Where we can send a feedback? Here? Private messages? I have finished sector 1 and I have some suggestions / observations. This game is GREAT ! It should have been out since YEARS ! The graphics/animation/presentation is very well-done. The music is ok but it could have been better or with more variation. The control is very good. The gameplay is great because it reminds a lot of Advance Wars BUT it's not a clone. This game has it's own personality, it's not just a copy-paste from other turn-based strategy games. It lacks combat animation where usually shows the combat in detailed graphics between the player's and enemy's units but considering that this game is NOT from a big company, it's totally acceptable. I really really hope that it has many stages. I'm looking forward to day one! Can we have (approximately) an estimated release date ???
When you are invited to the beta we also send you an invite to our Slack channel. You're welcome to talk about the game here, but any bug reports should probably be sent to slack so we can address them easily. We're excited to hear you like it. Being in a development cave, it's always nice to have some fresh eyes on our project. The campaign has 20 missions (16 in the current beta). There are also a bunch of VS maps you can play against the CPU if you're looking for a more multiplayer experience.
Looks great! Sent a beta-request, and keeping my fingers crossed! When will this be released and at what price? /Pedroapan
Is the multiplayer done in realtime or is it asynchronous, sending to each player after they finish their turn/day? Nice job with the manual, I'm really looking forward to the beta and release
Got my invite and I must say, Damn! This game is just awesome so far! Very reminiscent of AW, a good thing. Will provide any feedback as a delve into this one. So far so good though!