@ColeDaddy Thanks! I've been looking at Tesseract. You might also be interested in English Country Tune.
Agreed. Nethack provides another good definition of hardcore. Games which you can play regularly for decades without ever winning once.
MC3 probably said already so here's one hardcore game for you: The Impossible Game. Oh and Commander Pixman and Stardash are super brutal too.
I wouldn't really define a hardcore game as nessesarily a hard game. The major difference I see between casual and hardcore games is the depth and how much the game relies on the gamer to understand and handle things without a tututorial or simplified mechanics that makes sure that everyone can play the game. I would say that there aren't many hardcore games on the iOS and with this I mainly mean that there are really few games with real depth, and this isn't strange or wrong at all. Most of the games on iOS is designed for 2 minute play sessions and as a developer I don't think it is really possible to build a real hardcore gameplay with these short sessions. Also I think this is mainly because not many developers (including myself) want to take the risk of developing a more hardcore experiance with a lot of depth, variation and really challenging mechanics that rely on the player to give the game the time it needs before you "get it" and end up with 0 sales. For example, porting for example Skyrim straight over to the iPad maybe would be awesome for hardcore gamers, but give that game to your mom and she would probably say it sucked within 3 minutes because she didn't understand it. And since the majority of players on iOS isn't the ones who sit a whole weekend playing Modern Warfare and drink red bull the development risks get a lot higher than for a causal game. So, as a developer (and hardcore gamer that long for a real hardcore iPhone game) is a deep, hardcore experiance something people wants for the iOS? Anyone up for a Zombie Survival game with perma death on iOS? PS. no offence ment by this post, I love casual games and hardcore games. I love playing and developing them...