Will iDevices ever be the portable devices of choice for hardcore gamers?

Discussion in 'General Game Discussion and Questions' started by txag2005, Feb 15, 2010.

  1. Omega-F

    Omega-F Well-Known Member

    Aug 20, 2009
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    But the only one you are fooling is you, since as you said, others would assume that you are doing sometime other than gaming with your iPhone, but in reality, you are just playing. I find it hard to believe that there are people who think like that. Why would that hurt your image.

    Jesus Christ.

    Actually, if someone sees you playing Professor Layton, they immediately think you are a clever dude. True Story :D
     
  2. txag2005

    txag2005 Well-Known Member

    Jan 24, 2010
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    Without a doubt iPhone MMORPG's are a joke. Where there is a cool possibility is if a worthwhile MMORPG does come out (who knows if it will), those with iPhone's and 3G connections will be able to play anywhere, even without a Wifi hotspot.
     
  3. misfitskater6

    misfitskater6 Well-Known Member

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    I respectfully disagree.
     
  4. squarezero

    squarezero Moderator
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    I actually agree: people who want to game shouldn't care if people see them with a PSP or a DSi. Playing on an iPhone is often much more convenient, though -- I keep my it in my pocket and carry it with me everywhere I go. If I get a call or an email while playing, I don't have to fumble with another device.
     
  5. Elkas

    Elkas Well-Known Member

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    Epic Pet Wars? That's Bull***
    I was refering to the upcoming IMO MMORPG from Com2us

    @misfitskater6

    Nop, It's really hard to press 2 buttons at a time in the iPhone, that's why the games that need 2 buttons at a time use the slide feature, like GTA:CTW, and it's way easier and better to slide from one button to another than to tap 2 buttons at a time, you only need 1 Fingah!!
     
  6. txag2005

    txag2005 Well-Known Member

    Jan 24, 2010
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    Because people are idiots and still think that gaming is for children.
     
  7. Omega-F

    Omega-F Well-Known Member

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    Then you truly should not care for what they think. If they have those petty beliefs, is their problem, not yours. You should not take responsibility for that crap.
     
  8. SarcasticGamer

    SarcasticGamer Well-Known Member

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    Exactly, but I have a feeling Omega F's image won't be damage cuz he is indeed a child.
     
  9. txag2005

    txag2005 Well-Known Member

    Jan 24, 2010
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    There is only so much you can do. Like I said it really depends on the type of work environment you are in. If you work in a place that is more new age and laid back like a tech company, none of what I said matters. I work for a very conservative consulting firm, and in a professional setting, there is a certain way you have to act and present yourself, like it or not.
     
  10. Omega-F

    Omega-F Well-Known Member

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    Wow. Now I appreciate to live in Seattle even more :D (since Nintendo and many big game developers have their HQ's here, the gaming culture is pretty much accepted everywhere.) Kinda stupid to think that in other places isn't.
     
  11. txag2005

    txag2005 Well-Known Member

    Jan 24, 2010
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    The West Coast is way more open to that stuff. I've been to the Bay area, and it was really common to see people with their DS or PSP. In other parts of the country not so much.

    The only gaming thing that is really accepted widely around here is the Wii, and that is by far my least favorite system.
     
  12. SarcasticGamer

    SarcasticGamer Well-Known Member

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    Fixed :D
     
  13. CaptainAwesome

    CaptainAwesome Well-Known Member

    Dec 22, 2009
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    Once again, in your experience, the battery life is the same.

    Like it or not, at all times, the iDevice is siphoning battery power to maintaining the OS and a bunch of other apps that are constantly running. This makes the iPhone's battery life much lower than other handhelds', because their systems are not running a full OS and all the programs required to maintain that OS.

    An N64 battery to play a PS2 game... That would make sense. If either of those had a battery in the first place. But I catch your drift. :)

    Anyways, until we can directly compare the games of Mario 64 and one of your examples, you can't really contrast them, as they are running on different platforms and thus different hardware setups.

    Ah, I knew right when I hit "submit" that I should have worded that differently. :eek:

    What I meant was, the processor capacity of the DSi is suited for what the DS does: play games and (usually) only play games. The iDevice's processor needs to run the OS and whatever apps are running in the background to maintain the OS/just to piss you off, as well as whatever game you are playing. The iDevice outputs a higher resolution, but at a higher cost to the battery. It's not suited to play a graphics-heavy game for extended periods of time, like the DS can (well, in my experience. :p).

    Believe me, I totally agree with you that the iDevices can be so much more of a gaming device than the DS, graphically or otherwise. However, the battery life is an issue for me which has yet to be revised, and the lack of other "AAA" titles on the App Store (exception, of course, being GTA CTW, and a few others) makes it hard for other AAA developers to take the plunge into the Apple SDK when they've got a guaranteed user-base on other platforms.

    Also, to defend Omega-F a little here... The original question was if the iDevices would ever be the portable devices of choice for hardcore gamers. Most "hardcore" gamers would be irked by the lack of a physical interface, making his argument well-placed. Whether the controls work better for you or not is another argument to be held in another thread.
     
  14. donner

    donner Well-Known Member

    The iphone just needs some serious love by game makers such as Atlus. I could care less about FPS games - Personally I dont really like playing those on ANY handheld system. Visually immersive 3d games such as that are best experienced on a home console.
     
  15. squarezero

    squarezero Moderator
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    That's all perfectly reasonable. I guess I would argue that the iDevice has nurtured a category of gamers that fit between casual and hardcore. Many of us are "retired" hardcore gamers looking for rich gaming experiences that don't require total obsession, financial ruin, divorce, etc. You will agree that there is some space between Doodle Jump and Final Fantasy Tactics.

    As to controls, I think there's a divide between PC and console gamers. PC gamers are probably a bit more tolerant of novelty when it comes to controls schemes.

    And yeah, we were being a bit unfair with Omega-F. He kind of asks for it, sometimes, though ;).
     
  16. minjie3

    minjie3 New Member

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    Face reality people it will never be infact I assure u it will nvr be a choice for hardcore.

    The reason is simple even if the hardcore gamers are playing it everyday, iDevices games are nice to play I will admit that but it gets boring. Like come on fps game using touch controls, no matter how good is it, it will never and I say never beat real controls even PSP cant pull it off worst still PS3 and xbox360 cant pull it off as good using a PC.

    Seriously the moment u add motion sensor in a game it aint great.

    Wii is a very good example. Some games are good but I tell u the motion sensor still fail cause it aint perfect, motion sensor aint suppose to be perfect

    Touch controls nvr suppose to be for hardcore gamers. Firstly it blocks out the screen and if u say it does not picture it if ur playing some action games ur going to your going to die lik hell. Also when u don even feel ur pressing the button execution of eg. attacks and all, will fail.

    Hardgamers who are lik playing their Iphone more than their psp the reason is simple. Games on Iphone gives a more different varieties of games and it is minigames that why it is so nice cause u never played it before IS MINIGAMES!
    PSP GAMES SUCK! no good games only good games are coming out once every Year! and the nicer games are coming from JAPAN!

    So conclusion iDevices can never replace psp for hardcore gaming as the controls fails no matter how good the freakin controls are! TOUCH=FAIL HARDCORE GAMES
     
  17. CaptainAwesome

    CaptainAwesome Well-Known Member

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    Oh, how I hope this doesn't happen to me... ;)

    That would make sense, as PC control schemes can be so versatile, what with the millions of peripherals that may be used for it. I guess that would be the reason I'm so snarky... Skipped a lot of the titles for the PC. Might have been different if I'd forcused more on that. It's just that the PC is so prone to becoming obsolete the day after you get one, I never really caught on to it.
     
  18. Isilel

    Isilel Well-Known Member

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    Well, I don't like virtual D-pads either, but it isn't as if I had any experience with the real thing. Maybe it's me.
    But I really don't see why anything turn-based wouldn't work swimmingly, touch controls should work really well there. So, bring on your Final Fantasy Tactics and we'll see if it is truly better than Battle for Wesnoth!

    And IMHO, there already is a nice catalog of good ports, which in some cases (Myst, Broken Sword) are reputedly superior to DS ones and in others are just as good (Civilization Revolution).

    Would I play, say The Secret of Monkey Island or Broken Sword etc. in preference to Fallout 3 (which I am also loving?). Well, for me the answer has been yes, particularly if I have less than an hour.
    I somehow never even tried P&C adventures on PC, but I really got into them on my iTouch.
    Ditto turn-based tactics games that may or may not be better than things available for the handhelds, but which I enjoy tremendiously.
    Ditto some retro-style WRPGs. Etc.

    I actually don't particularly like the so-called casual "bite-sized" games and don't see why some posters would like so much to limit/condemn us to them ;).
     
  19. squarezero

    squarezero Moderator
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    Personally, I've always been a keyboard/mouse kind of guy. If you think about it, a keyboard is not that different from touch controls. Even though the keys themselves provide tactile feedback, there's no real way to distinguish one from the other without memorizing the location. For me, it's not that different on the touch screen -- all I need to do is get the starting location of my fingers right. Also, camera rotation using swipes feels close to the experience of using a mouse to look -- much better than using shoulder buttons, going to a separate aiming screen, or using the face buttons. That's what makes FPS and 3D action games playable on the iDevice for me.

    In addition, for me, the virtual dual sticks of Minigore, Meteor Blitz, and Guerilla Bob give you far more accurate aiming than the stick/face button set up of games like Super Stardust Portable or Army of Two PSP. Now, I don't expect anybody else to agree with me on that. But I do expect people to at least acknowledge that my opinion is real, and not the result of fanboy delusion. But perhaps I'm asking too much...
     
  20. johnwayne

    johnwayne Well-Known Member

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    i agree, 100%....one of the reasons i love gaming on the iphone, they just need to pull out more stuff from the 3gs and it's powerful 3d-chip :)
     

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