You're correct. It actually fits an mmo much better than I expected. No worries about lag, more tactical play and just much less used as a system.
Sweet, i didn't experience lag at all during my short play. Looking forward to the english translated version
http://translate.google.co.in/translate?hl=en&sl=zh-TW&u=http://iphone.lakoo.com/&ei=Yc4uTNDsI4K8rAfy8ZnzBQ&sa=X&oi=translate&ct=result&resnum=1&ved=0CBsQ7gEwAA&prev=/search%3Fq%3Diphone.lakoo.com%26hl%3Den%26client%3Dfirefox-a%26hs%3DQrG%26rls%3Dorg.mozilla:en-USfficial check this link for translation
Wow, a turn based mmorpg - that sounds cool. And graphic style looks nice. Hopefully it won't be a grind fest (Koreans aren't the only ones who like that style - it's pretty common for all Asian games). On another note (and a shameless self-promotion one), if you like Chinese PC MMOs, check out us.changyou.com - I'm an associate producer for the company. We have 3 MMOs that have been brought from China to the US (and localized for Western audiences). One is live, one is in open beta, and the third (the one I'm working on - Zentia) is about to go into closed beta. If you're interested in getting in on the closed beta, send me a PM, and I can get you a beta key - there are a limited number though. Ok, end of shameless promotion.